Possible DLC idea, I have not played Alpine yet but I know you discover other survivors. What if in discovering survivors with your help you begin a Resistance. And with this Resistance you either venture out to another island or the main land, you and the Resistance discover that the robotics have developed Depots. Each of these facilities are strictly robot driven with different purposes such as weapons / ammo manufacturing, fuel, robotics, and perhaps prisons containing other survivors which would explain where the majority of the population went?
Each Depot facility could be guarded with current and new robotic variants, traps, sensors, spotlights. The main goal of these structures depends on the facility, manufacturing would mean to sabotage, destroy, or possibly stealing tech while prisons would simply require freeing survivors to add towards your resistance.
All facilities could be based on a difficulty tier 1-5 with 1 being the lowest and 5 the highest. Each tier of facility means bigger Depots, more robots, more security. Bigger threats, bigger rewards.
And based on how you play is how you can engage these facilities, slip in and out through the shadows with stealth to sabotage the facility. Or cause distractions through hacking robots as you toss grenades to destroy conveyor belts and storage as robotics step on land mines. Perhaps you prefer the direct approach and dismantle everything with weapon fire and take the tech with brute force.
The Resistance would have a Base of Operations that would benefit from the destruction of facilities through being supplied with ammo and weapons while freeing the survivors provides you with more helping hands and additional quests. But the Base would not be safe, frequently it could be attacked by counter measures from the robots and you must repel the incursions.
For those who Solo, there could be a single survivor you can take with you on your adventures with a customizable load out of a primary and secondary weapon, clothes and their own small skill tree Possibly a whole new skill tree for the Protagonist in regards to having a survivor with you or a player. Of course when it comes to that ally you must resupply them of ammo to use weapons, if they go down they either die or you revive with adrenaline, friendly fire.
I do not want a “carbon copy” and do not want to see this game follow FO4 or GR Wildlands, just simply a DLC that would further explain the events of the robotic 80s and to further engage the protagonist.
Please provide your Critique to the idea fellow humans.