After robot is destroyed, loot shoot reflect how the robot got destroyed. Now they have all these nice weak spot modelled, but not much use for them. Just spots to cause maximum damage. Robots are now more like just different size monsters what need to be killed, no matter how its done.
Like going for weak spot, and blowing up runners fuel cell should always yield less loot. Explosion destroys most valuables.
Take out core drives and make more precise and tactical kill would save most of the loot. Ammo, parts etc.
If robot weapon gets blown off, no ammo recovered, etc.
Shoot hunter head away, no any kind of optics or scopes as loot, etc.
All robots can get their legs and motors shot to pieces, and still they walk/run round. Give them all a limp.