Claimed resistance bases do not show up in for anyone but the host. We have had this issue occur in more than one World but are unsure how to replicate it.
Finx base did not get destroyed for players on the client side, even when claiming it the original structure and loot remained. Clients were still able to loot the base even after restarting, the base stayed inactive otherwise
Sounds stay even after destroying the base and leaving the area (only Host), this is fixed by a restart
Platform: Steam
Multiplayer with up to 4 people. Same issues for everyone