So, it’s sadly that time again to put the game to the back of the pile. It’s not where it needs to be but I’m fine with that - they will get there.
The return nearly a year from finishing the original game, achievements, and supporting the trueachievement guide, I’ve loved the DLC and it’s worth every penny. The experimental weapons, clothing, and Apocalypse class has introduced a new level of gameplay - that led me to thinking…I now need to build a Vanguard. My main was balanced, my online character was for support, my third - pure destruction.
The benefit here, is that my wingman was 3 skill perks ahead on an abandoned vanguard character that he kindly resurrected, so live comparisons could be done for skill point spend. During a process of elimination, and only picking what was needed - its done.
Now combine that with me self teaching how to make gameplay videos with MOVAVI - I’ve put a farewell montage together of my best moments during the build. I hope me tagging back in has helped the community bridge some gaps in gameplay specifics, mission glitches, achievement locks, but most of all - manage your expectations with this title it is going to take time be patient.
I’ll take any feedback or comments via the YouTube page.
Until the next DLC…
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With new content, comes a new video.
The next instalment titled : The Vanguard “Uncle Calle”…drops the same time as the update.
So, it’s that time again where I’m taking a step back until FNIX Rising catches up.
There’s a new video 50% complete now just awaiting DLC content - and a new Behind The Vanguard, also in motion that started today. For those who have not seen my Vanguard blueprint - I’ve put in in text form so you can screenshot, and use for reference.
RECOMMENDED - IN THIS ORDER
- RELOAD SPEED
- RUN AND GUN
- ARMOR
- ARMOR DAMAGE
- TRIGGER HAPPY
- VANGUARD
- STAMINA AMOUNT
- RUNNING SPEED
- CARRY CAPACITY
- CARRY CAPACITY
- AIM SPEED
- HIP SHOT ACCURACY
- WEAPON RECOIL
- WEAPON SWAY
- WEAPON SWAY
- WEAPON SWAY
- WEAPON RECOIL
- TRIGGER HAPPY
- ARMOR DAMAGE
- RELOAD SPEED
- STAMINA AMOUNT
- RUNNING SPEED
- STAMINA RECGARGE
- STAMINA RECHARGE
- SPOTTING INTEL
- INQUISITIVE MIND
- COMPONENT DAMAGE
- COMPONENT DAMAGE
- MAKE 'EM COUNT
- MAKE 'EM COUNT.
See you in livestream on Wednesdays.
Alias.
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Well, after over a year at it - it’s now time again to sign off The Vanguard. No matter what way I swing it - the content moving forward has to be new ideas and let me assure you Vision was only the start in getting the community involved - but sadly - the Resistance delay has now stalled any new content.
I’ll leave you with this until there’s a date for Resistance to XBOX. Looks like it’s back to dog lights
Alias
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He sure earned it. I was meaning to ask you a question about the last video. Unrelated to your vision though. I wondered if you can tell me the name of the movie that was in the scene at 50 minutes. I did not recognise it and I might want to see it.
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One of the greatest war films ever made.
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Hope to have the update out soon so we get you back in the game for more new content!
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Not a teaser, just the base building and resistance content for X-box, that we on PC and PS4 already have had a change to play.
Yeah I’ve been stoked for this for while and somehow im still excited, unfortunately I’ve had to stay away from the weekly stream and gz content in general for quite a while though.
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There is a lot planned Resistance wise. There’s a lot to base building that is still yet to be seen.
Time is obviously the factor here, and originally Vision was meant to drop same time as Resistance. This meant the video would be done, allowing me to get into game for new content then come back after a few weeks.
That boat obviously has now sailed, so again - it’s a matter of time and waiting.