This is something that’s bugged me since the game released!
What does increase or decrease in bullet velocity actually mean in the game, and in combat?
They should make it clear, what velocity affects, and not leave us guessing.
Realistcally, increased velocity should mean more damage, less bullet drop and more recoil.
Does it affect any of this?
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In real life, yes, a longer barrel lets the bullet build more velocity.
But, adding a silencer does not decrease velocity. It actually increases velocity, although it’s too little to speak of. A silencer also decreases recoil significantly, probably around 50% on a standard caliber rifle! A silencer does not decrease accuracy if mounted correctly. Also, less recoil always makes the person behind the rifle shoot better. The real downsides to a silencer are of course increased weapon length and weight. But the biggest problem is heat. If you shoot 10 rounds with a silencer on, that thing is hot as hell, and the heat mirage now makes it impossible to see properly through your scope, if you have one. Emptying 3 full mags with an assault rifle through a silencer would simply burn out both the silencer and the barrel muzzle.
Also, mounting a silencer on an SMG or a pistol would make it relatively silent.
That’s not the case for silencing calibers like the 5,56 mm, 7,62 mm, .243, .270, .50 BMG etc.
A bullet exiting the barrel at 2,5 times the speed of sound makes a boom, or something like a very loud crack of a whip. It protects your own hearing most of all, but the sound carries a long way.
Enough about that, I know it’s just a game, but games often attribute false downsides to silences, to compensate for the obvious advantage it gives you.