Something wrong with aim mechanics

Platform:
PC

Description:
Since the penultimate update (the update before “New Dawn”) something changed with the aim mechanics. For example if the char is close to a door, a door frame or a window frame aiming at certain angles becomes impossible (only hipshots work). The doesn’t want to look through the iron sights or a scope. For some reason this happens at certain angles when being close to a downed machine (e.g. harvester or tank). Since the speed of rotation is different when looking through scopes to not looking through it, this becomes highly confusing and triggering nausea for me.

Steps To Reproduce:
Down a tank or harvester and then hide beneath it, try to aim at a machine from a good hiding point and try to aim. The same goes for all the double doors at the barns. If only one door is closed you cannot aim if the line of sight to the target is close to that closed door. Please watch the videos below for a clearer demonstration.

Images / Videos:

Host or Client:
Both == solo

Players in your game:
Only Mathilde.

Specifications:
R5 5600X, 32GB RAM, RTX 3080, Game on PCIe NVMe SSD, Win10 64bit
Drivers and OS up to date; I use Nvidia Studio drivers

Same on console ADS (aiming down sights) is blocked if you’re to close to an object.

Very irritating.

2 Likes

We already have a thread for this from back in April. This problem was caused by the Base Assault Update.

Agreed that it is very annoying.

2 Likes

Thank you, didn’t find this thread via search :+1:

1 Like