So, I was playing the “Repair a structure during a Base Defense mission” and after winning, I went around repairing and replacing traps and turrets, only to have a specific trap auto-destroy itself every time I put it down. I built it four times and watched it blow up within seconds or minutes of it being placed. Eventually, i discovered that the culprit seems to be if it is next to damaged structures, it takes on that damage over time and finally blows up. After I repaired everything around it, it finally stopped blowing up.
Really? If you place structures, specifically traps, next to damaged walls, they destroy themselves? How did that little bug make it into the code? And if it isn’t a bug, WTF?