Storage Box Full with 1000kg and goes higher since new update

Platform: PC

**Description:**Storage Box Full with 1000kg and goes higher since new update

**Steps To Reproduce:**we started yesterday and first look in our storage box. 774kg ??? Bullets and other things multiple themselves alone.

Images / Videos:

Host or Client: Client and Host

Players in your game: 2

Specifications: In the past everything works well, but since the update we have those problem.
One PC NVIDIA 3070, I7 6700 and the second PC NVIDIA 2070 and I5.

Sorry for my bad grammar. I am from germany. I played Multiplayer with a friend. We have 20 hours in the game right now. We only play on Thursday in the evening every week. Normaly we have no bugs and everything works well. Since the base update comes, we started yesterday our multiplayer game and the first thing we do, is to look in our storage box. We are totally confused, as we see, that the box have 770kg overloaded of items.
We ignore it and started playing and find out, that the storage box increase their weight, by there own. We loot robots and other thing and when we look back at our storage box, we have for example over 1000kg… so what shall we do? I hope you understand what I mean… :relaxed: :shushing_face:

1 Like

This error also occurs in a single player game. Nothing can be put into the storage box because there are more and more things in it.

You could trade.
“who needs 10.000 bullets of .50?” :sweat_smile:

Ok, seriously:
Did or do you use any (unofficial!) mods for gz?

Mods are not supported and not allowed.
Using them can cause to destroy your safegames and the ones of who you play with.

There have been reports of others who used some kind of storage-mods and weren’t able to store anything in the Plundra after the last updates… Even after reinstalling the game.
You would have to delete EVERYTHING and to start with a complete new safegame.

12 I bought a game. I play without mods. I did about 10 characters, and it does on each of them.

How can you have 10 characters, there are only 4?

Maybe he started one, played with it, deleted it and started again… 10 times. :thinking:

But the matter is that creating a character doesn’t create a safegame. And deleting a character doesn’t delete the safegame.
Character progress is independent from story progress or overall progress (challenges, statistics,…). Everything is just bound to your player id.