Firstly apologies if this has already been mentioned.
I’d like the Devs to make it so that when a gun is stored into my safehouse, the attachments stay on it and are visible in the selection menu, this will it easier when I’m trying to decide whether to keep or recycle attachments in my inventory. Also I’d like the gun ammo is used in to be listed in the ammo description, again so it’s easier to know which to transfer between safehouse and inventory. Also can you up the storage level in the safehouse box.
In regards to crafting, it seems a little pointless as all you can do is add small percentage bonuses to clothing, I’d like to see this fully expanded to making items and also allow consumables to be recycled in order to create better versions of that item, i.e simple med kits can be turned into standard, standard to advanced.
Go ally ease can we allow healing in safehouse, even if it’s a timed bonus. Med kits aren’t that liberal in the game after all.