[SUGGESTION]DEATHCORE Difficulty Option suggestions (EDITING COMPLETE)

These are suggestions for a Deathcore Difficulty.
It is NOT the idea to, as some might think, force these up, but as it is said: suggestions for a slightly harder experience.

  1. Many more machines, both localized as well as roaming.
  2. Increased Machine Aggression.
  3. Increased Machine Aim.
  4. Increased Machine “follow-through” (Machines “do not give up” in a chase).
  5. Increased Machine Agility.
  6. New Machines (instead of a new Tier, as per suggested elsewhere, to prevent “boredom”: New tier is just the same as other, just tweaked.
    But we already have more than enough of the same…)
  7. Remove Safe House Stash Boxes. MAYBE add Backpack with highly limited space, at cost of say Agility and Stamina.
    Loot just does not magically hop to other boxes wherever you are, optional backpack fixes this.
  8. Lower Loot Amounts (except for ammo).
  9. Fix Weapon Ranges:
    Before I address this: I was a 1st Lt with the Belgian Paras, 1st Linie, Marches Les Dames.
    What I put here is based on REAL LIFE EXPERIENCE.
    I am firmly aware these numbers need revised for the game (suggestion: 30% of RL ranges?)
    1. Moller - 36’ish meters (11m ingame)
    2. Klaucke - 50 meters (15m ingame)
    3. .44 70 meters to 80 meters (21m to 24m ingame)
    4. Kpist - 120 meters (36M ingame)
    5. HP5 160 meters (48m ingame)
    6. A5 (automatgevare 5) ((Spelling?))(5.56mm) - 400m (120m ingame)
    7. A4 (Automatgevare 4) ((spelling?))(7.62mm) - 700m (210m ingame)
    8. .50 Sniper Rifle - 1000m/1500m (300m up to 450m ingame)
      !!!Note: some weapons are not included as I have no experience with them).
      Someone else WITH EXPERIENCE in the matter should complete this list.
  10. It could be awesome to introduce range-vs-damage.
    This would make machines even more dangerous.
    It could be like:
    1. 50% of max range = 100% of max damage applied to target.
    2. 75% of max range = 60% of max damage damage applied to target.
    3. 90% of max range = 25% of max damage damage applied to target.
  11. Machines (depending on size) will follow into houses/bunkers/… as these are relentless, thus never give up.
    Should have ability to open/break down doors.
  12. Total removal of Adrenaline.
  13. Revamp HP-Packs.

Please, I hope you take part in this post, give ideas, give feedback (with motivation as to why/what), give comments (also motivated, please), and keep it polite and friendly.
Maybe, just MAYBE, the Avalanche Team could use these ideas… or comments and feedback on these ideas.

Thank you, all…
Xogroroth

1 Like

Sounds like something that’d belong in an optional Hardcore Mode, or similar. It’s been requested by players before, and Avalanche are aware that people want this, so who knows what we’ll see in the future.

1 Like

Yes, I turned it in a slightly more specific post.
Slightly more overseeable… orderly… :slight_smile:

  1. Faster Machine Respawn
  2. Leveled Machines (Hyperbole) No FNIX at level 5, no camo or lower type at 31.