[SUGGESTION] Experimental Ammo Deals Friendly Fire to Companion

I know that Shock, Radioactive, and possibly other exp. ammo can hurt the Player. I have seen the Shock ammo do damage to the Companion. Perhaps the Companion (specifically Shock ammo) should not receive damage from the Player’s exp. ammo to make the use of the Companion less punishing. Then the Player can enjoy both features without being self-cautious about how they plays around their Companion.