(SUGGESTION) Why not get more out of the Skills in the game?

As we know now, you just can level up to level 30.
At that moment XP gain is stopped so skilling up other perks is not possible anymore.

So, with this in minde, why not take these seperate skills a level higher up?

I pick 2 as an example: Marksman and Commando.

It would be cool IMO if, when choosen one of these skills to be yours in the game,
that these skills come with more extra “unique” items or features.

Example: You like the Marksman skill and level this up to max.
Well, than you get a extra unique sniper Ghillisuite that makes you very difficult to detect for enemies and/or you get maybe a special sniper rifle or special ammo.
If you choose to be a Commando instead and max that skill out, you don’t get the ghillisuite.
But you get something different that is unique to your skill. I don’t know… 5 extra inventory slots for exemple to carry more traps, grenades, mines, etc…

This would take the skill choice a level higher since you only have 30 points to spend.
So you need to make good choices as to what you want to become and what extra gimmicks you would like to use in the game.

I’m sure every unique skill, when levelled up to maximum, could get some extra unique items or abilities. Making CO-OP also even more interesting as it would make team building/composing quite unique due to the unique extra features and items per skill.
In a way this is alreaddy the case now, a survivor runs faster than a marksman and a marksman has a more steady shot than a survivor, but unique items or extra abilities would be a great addition to top this even more.