Like others said, it’s not for everyone.
On your channel, you play with a friend.
If that’s the only way you’ve played the game, maybe try giving solo a shot.
This game is all about the atmosphere, and it’s not going to be scary while you’re having a drink and a laugh.
Also, there isn’t really any scaling to group size, so if you play solo, it can be a challenge (at least at first), while with a team, you’ll have at least twice the firepower, can flank, etc., and basically just run through the game and kick everything over. It’s a completely different experience.
You assert at the same time that you’ve encountered a million bots, but that the world is empty. Which is it?
That said, the fact that there are only a few successful designs rather than variety for variety’s sake (all of which would have to be designed, approved, tooled for, etc. in universe) is what makes the world believable to me.
Mind, you’re not alone with that complaint. As stated, it’s not for everyone.
To me though, the complaint is a bit like playing FIFA or Arma and complaining that the only enemy type is humans.
Or playing a formula 1 racing game a complaining that the cars all basically look the same. “Why aren’t there any combine harvesters and garbage trucks to mix things up a bit? It’s boring!”
The houses in fairness are pretty bad.
I don’t think it’s the problem it used to be, though.
For a while, resources were rare, and you had to dive into every house to restock, which really drove the sameyness home.
Now that you can find ammo and healthpacks on bots, you don’t really need to enter houses (though sometimes it can be strategically advantageous to do so especially in the beginning before you have all the bot strategies figured out, but using them occasionally is a far cry from having to search each one).
Funny thing, I don’t. I really don’t think the story is anything to write home about. (The atmosphere, though …)
Some people on the board liked it though.
I agree. That’s not a good ratio. Walk more.
The first one or two hundred hours, I avoided contact wherever I could, and just scouted. Best part of the game.