The game isnt boring. Play alone, wonderfull

So, yep. I think the game is boring. So, i started playing because the game looked so nice. The first 3 hours it was fun. But then? Nothing. I had seen every bot a million times. The same thing with houses. Every house looks the same. There is nothing really recognizable about it.

I know what u think now. The story, play it. It´s really good.
It is told so descreetly. That doesnt mean, that it´s bad. I would look more closely to play the story. But the game is way to boring for me to tell the story like that. I played it 23 hours. And i walked like 5 of them. Thats not good. The guns feel nice.
So, i could write a book about that game. Because, I kinda like it. So, although its boring, the game has a place in my heart.
But so far, thats my opinion

Change mine, or tell your own opinion. Nice day!

(So, after days I changed my opinion. I’m not gonna delete my messages, because i want to show y’all how I changed my opinion and how mean i was to others)
The game is one of the best i ever playes

Wou have you fought all 6 enemy types in all 3 tears and the 3 new apocalypse enemies several times in only 3 hours?

What can I say, the game is not for everyone?

Some of us get completely captured by the atmosphere, particularly in the beginning where everything is new, the landscape is stunningly beautiful, the enemies are tough nuts to crack, fear is a big factor. Others don’t.

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Yeah your right. The atmosphere is stunning. But, for me the gameplay isnt that strong. And the map is to empty.

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Even if not. Thats not the point. To less variety. The rivals bots dont feel like a boss for me. They are like they default but with a bigger health bar.

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I’m just curious, because what keeps me playing this game is not thr story or the design of the houses but the fights with all the different types and tiers. Well an exception is the alpine unrest dlc. I dont like this damage over time stuff of the new enemies but the storry and the island is awesome.
Ps: And of cause the search for better weapons and attachements.

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Yeah, I mean… what should I say? As pegnose put it: the game’s not for everyone. Although you would imagine that a First-Person Shooter in an open world with survival elements is pretty much down mainstream avenue. But somehow this game is not. It is slow at times… deliberately. It is much empty landscape… deliberately. It hasn’t that strong a gameplay loop of constant upgrades and continuous enhancements… (probably) deliberately.
Now, for myself I can say that even after completing the main game and almost being through the first DLC I still very much enjoy my trips to alternate Sweden. Maybe the lack of obvious in-your-face narrative provokes my mind to make sense of the tidbits of information. And to come up with some interpretations of what the hell’s going on here. Together with the fantastic atmosphere (of which the loneliness or emptiness, if you so will, plays a large part) and subtle yet perfect soundtrack the game simply provides for me. You might try it with a friend or three in multiplayer, maybe roaming around together and making some smalltalk alleviates some of the “boring” aspects you mentioned.
I strongly urge you to give the first DLC a try if you’ve not yet given up on GZ. The inclusion of other survivors and new narrative increases a sense of urgency that is probably absent on the main island. What’s more, the locations are more varied (both in design and assets used) and in closer proximity to one another which eliminates some of the emptiness you mentioned. Plus, there’s some interesting story bits to be found.
In any case, I completely get you and understand why you feel the way you described. In the end the game just might not be for you. And that would be okay, too.

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The game is what you make these days, play a couple of hours then play something else and come back the next day…rinse and repeat and let’s not forget it’s only year 1 and lots more content to come, be patience the game will get better.

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Lol you gotta love sarcasm

Like others said, it’s not for everyone.

On your channel, you play with a friend.
If that’s the only way you’ve played the game, maybe try giving solo a shot.
This game is all about the atmosphere, and it’s not going to be scary while you’re having a drink and a laugh.

Also, there isn’t really any scaling to group size, so if you play solo, it can be a challenge (at least at first), while with a team, you’ll have at least twice the firepower, can flank, etc., and basically just run through the game and kick everything over. It’s a completely different experience.

You assert at the same time that you’ve encountered a million bots, but that the world is empty. Which is it? :slight_smile:

That said, the fact that there are only a few successful designs rather than variety for variety’s sake (all of which would have to be designed, approved, tooled for, etc. in universe) is what makes the world believable to me.

Mind, you’re not alone with that complaint. As stated, it’s not for everyone.

To me though, the complaint is a bit like playing FIFA or Arma and complaining that the only enemy type is humans. :slight_smile:

Or playing a formula 1 racing game a complaining that the cars all basically look the same. “Why aren’t there any combine harvesters and garbage trucks to mix things up a bit? It’s boring!”

The houses in fairness are pretty bad.
I don’t think it’s the problem it used to be, though.
For a while, resources were rare, and you had to dive into every house to restock, which really drove the sameyness home.

Now that you can find ammo and healthpacks on bots, you don’t really need to enter houses (though sometimes it can be strategically advantageous to do so especially in the beginning before you have all the bot strategies figured out, but using them occasionally is a far cry from having to search each one).

Funny thing, I don’t. I really don’t think the story is anything to write home about. (The atmosphere, though …)
Some people on the board liked it though.

I agree. That’s not a good ratio. Walk more.

The first one or two hundred hours, I avoided contact wherever I could, and just scouted. Best part of the game.

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I can confirm that 100%. Particularly entering the bunkers, discovering new areas…

If you are in need of ammo, you loot bunkers or major facilities. Not houses, they don’t give you much.

I think this is a fair criticism, though. Other games have more enemy types. And if that is important to you, that is fine.

For me the story in itself is good, is a good idea and could be enough for the game. It seems to show, though, that whoever implemented the story/designed it manifestation (sorry, my words are just garbage), was not very experienced. The same story could have been much more, particularly towards the end. But after all, it is mostly notes and recordings we find, so the means are limited for transporting the story in a super impressive and atmospheric way.

I really don’t play video games. I’m getting too old for that stuff. So when I browse my Xbox store for games, I’m not easy to win over. But something about GZ caught me instantly. It is so beautiful. And it seems so genuine. I’ve been to Sweden many times, and walking in GZ is (as far as it goes in a computer game) like being there.

Have you been to all the accessible islands? Each one reflects a certain type of nature found in Sweden.

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People should research about a game before buying it, i always do that and only one time i messed up (Immortal Unchained).
I find most of the MMORPG games boring, but i don`t buy them and i do not create accounts to express my personal opinion about a game i dislike.
It´s all about research and personal taste.

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I think this is perfectly valid feedback. Together with the information what in particular it is that is boring. Could as well be placed in the Feedback section if it was for me.

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bro. I just love that comment. that is exactly what i was looking for. I´m gonna play the game more. thank you <3

I understand that. And i know what u mean. But, mostly, i play a game for fun. The atmosphere is stunning but isnt it a bit risky to make a game wich only lives for its atmosphere?
No, I played 10-13 hours alone.

So, its realistic, that i find the same house 100 times?
I get your point but the exploring isnt that fun if the map doesnt has something to show. Imagine a small city. With a post war scenario. Its just one of meany ideas.

Fifa, is one game 5- 10 minutes, 11 people wich u you can controle. And really fast tactics and partly hard mechanics. To me that doesnt makes sense. But ok

Its not like u couldnt add some new robots. They could fly, swim, be below the earth and surpise u. But the bots wich are already there. They’re great!

Formula 1 is a close to realistic racing game. The cars have to fit a few rules. In Gz they dont. Its a science fiction post war scenario. There are no rules. Not really

I never said that. I do like the game. And how the other dud said. That is a point. And there are a few really good answers. But, if u dont like criticism. Not my problem.

Its not really socially nice to say something like that about me. I first created that acc. For asking questions about the game. But, if I Would have said the exact thing but positive, u wouldnt have a problem because its…positive?? Questionable

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And what did i say it´s not true ? The research part or the part you find the game boring ?
I do not think creating a post about" the game is boring ?" will be met with many positive answers, i just was a bit more harsh than usual, because i do not understand why waste time in a forum of a game you think is boring ?
I´m actually glad you said something, because my intention was never to antagonize anyone, what kind of games do you like then?
And actually i`m always giving people directions here and discussing many aspects of the game both negative and positive.

PS: How can one like a game and think it is boring ? it`s an honest question i swear.

I got two answers wich are great. And your’s are great too. I was really mean. Sorry

Yep it could, but i wanted to start a conversartion.

It’s realistic that the variety of machines is low.
If you re-read, I think you’ll find that I agreed on the houses being boring. :slight_smile:

What does that have to do with it only having one type of enemies? To my knowledge no matter how many matches you play, you’ll only ever play against humans?

Yes, and if you look at previous postings, this has indeed been discussed. A screamers type bot would probably be amusing for a little while, but probably not realistic in the frozen tundra. :slight_smile: (It kinda has to move though, otherwise, it’s just a mine.) Similar for water; would be cool in a movie, but in game since we don’t have survival mechanics / thirst and there are houses with food and drink and working fridges everywhere, not to mention bunkers full of Meals (Rarely Edible), there seems no pressing reason to go near the water most of the time. And even then, people would presumably go to fresh water, whereas bots would more likely patrol the salt water areas, hunting for boats. Unless we get a new kind of bot that seeks out lakes and drops in eel bots. :slight_smile:

But those are just my thoughts, not a summary of the previous threads. See there if interested.

As it stands, until runners (dogs) can enter houses in gameplay (as they already have in environmental storytelling), they kinda share a niche with hunters, so in a manner of speaking, we have too much variety already. :wink:

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