New poster, been playing GZ solo as my main game for a few months as a result of it being on Xbox Gamepass. I love wandering the world, seeing the sights, exploring etc. Also, the combat in the open world is fantastic - the progress from feeling super-vulnerable & scared at the start of the story, to joyously destructive by the time you have experimental-grade weapons is a delight.
I haven’t bought any DLC, but as I often do with Gamepass titles, I’m tempted to buy the game and DLC so I can keep playing if / when it leaves Gamepass.
And there we come to the problem - right now, my inventory chest is full, my recycling bench is full, and my character’s encumberence is almost full. I’m kind of stuck, unable to really do much, because I’m out of space to juggle stuff about.
Sure, I could just start ditching stuff to free up space, but that’s the thing - collecting, sorting and hoarding IS the game for me. I’m not interested in playing a suffering simulator, and experiencing realistic hardship - the combat is fun and all, but hunting, looting and storing is (I’ve discovered during play) my catnip in this game. That’s what makes the game fun for me.
I’ve tried playing the base attack, and base defence mini games within the world, and when I look back at them, I just don’t have fun playing them. I find them frustrating, aggravating, and sadly a net-negative in terms of spending minutes of my life on something.
So, my request / feedback is for something similar to the base attack / defence mini games, provide a warehouse we can use for the purpose of simply getting that OCD dopamine fix of sorting, categorising and storing stuff.
If I want to have a million rounds of ammunition, or a mountain of tungsten, for no reason other than it makes me happy to have that, the game, the thing I’m supposed to buy to make me happier than I would be without it, should let me do that.
So yes, if there’s some technical reason why it’s utterly unthinkable to simply remove the weight limits on the recycling bench and storage box, then please consider a mini-game that caters to the OCD collector gamer, in the same way base attack, and base defence cater to folks who enjoy those type of games.
Thanks,