[Weird objects] Strangely placed or weirdly behaving objects


Free floating radio:


In Garphammar:

A few Himfjallet (Alpine DLC) glitches.

4217, -332 (feet)

4562, -172 (double exposue sign in trailer)

3854, -609 (bodies placement)

3864, -583 (door action enabled, should be disabled)

That last one is only weird if you can close the door. Otherwise it’s just two planks to hinder easy enemy access. :wink:

Yes, the door closes through the planks :laughing:
It was on the way to a mission, otherwise doors or gates intersect other objects is not something that bothers me. This one was open as intended and planks in place there but someone forgot to disable the interaction with the door when setting this up.

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A floating road at 4320, 1691. Does it fit in this topic?

Edit:
This floating road was reported way back in 2019 by Voodo. Problems with terrain better be posted in that thread.


:red_circle:


I can see the issue with the rocks through the plank on the first one. The second one? Asking for a friend…

The (radio/radar mast) cable is running all the way to the water, instead of to the concrete block on the bank.

Ah, seen. Much obliged!



On the Repair base three cars (two pictured, third one to the right of these) are double placed.
When you open the door/boot another door/boot is under it :stuck_out_tongue:

One lamp post is not emitting any light:


Front doors on that container can be opened:




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Here an ammunition box was placed under the stairs in the window so that you can’t get to it. Inside the savehouse is a lighthouse

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Cords: 647, -53

What’s wrong here? Can’t see it actually.