Been waiting for it allt the way back from the release and the time we found the Vantage 8x42 binoculars.
“If weapons and attachments has ratings and quality but binoculars not, maybe it would be a Military or Marine binoculars, even bird watching binoculars?” we reasoned.
But me and my friends guessed wrong, although it is still possible to fix…
Good point, @Saazm. I would like to add a bonus request if you don’t mind. When using the binoculars please let the rendering quality match the focal point. Distant objects are grainy and low-res on Xbox.
Binos are utility item and i don’t see much point giving them a quality feature. Since if different quality binos do come, all other utility items may get quality ratings as well.
E.g: 1* land mine (80% of a chance to blow up in your face), 2* land mine (65% chance to blow up), 3* (50% chance), 4* (15% chance), 5* (0% chance).
Some may find different rating system for utility items interesting but to me, it over-complicates things.
Though, when it comes to binos in general, DayZ has a neat feature where when you’re holding any weapon scope, you can use it like a spyglass, without having to have a weapon where it attaches to.
It wasn’t a quality feature we hopped for but that could have been there too as on scopes.
We hoped that it would be more of different kind of binoculars like it was back those days with fixed zoom or zoomable. Marine binos often had compass bearing and a expensive Military one had range finders or even some special lenses that almost gave you night vision or smaller one for trekking.
We did get compass bearing on screen and can scavenge add ons from machines but there is still space for one or two other binocular types. Then we have some skills that you can place some XP points on that gives you some extra ability. Never used those skills and are maxed out on all character’s so I can’t tell if it’s worth it or not and what they adds.
About zoom level it’s a incorrect fact about the ones in game today. 8x42 means 8x fixed zoom but should be like 8-18x42 or something around.
Second number 42 is front lens diameter in millimeters and bigger lens gives more light and improves the use when it starts to get dark or even at the night.
And the quality of the lens! I don’t know much about optics but some materials attenuate more light than others. Not to mention spherical aberration.
This would be interesting, given that devs remove that magical compass hovering at the top of the screen.
The Spotting Intel skill? If so, all my 4 chars have it at lvl1. It gives your binos a Tech View and useful info about any machine. And if you have machine blueprint, you can see machine components as well. Lvl2 of that skill also gives you distance in meters, how far that machine is from you.
Screen of Tech View
Thanks to FNIX hunter blueprint you can see individual components in it and their HP. Without the blueprint, you’ll still see the overall HP, it’s status and other info at top-right corner. And lvl2 of Spotting Intel skill unlocks the Distance stat.
It may not be incorrect, depending what it is supposed to showcase.
E.g 8-42x, to me, means that the binos min zoom level is 8x of normal and max zoom level is 42x of normal.
Same goes to all other scopes in the game, e.g 1-4x a-rfile scope can have min of 1x of normal level (no zoom at all) or up to 4x of normal level.
Though, i got no clue about technicality of optics.
Lvl2 of that skill could be removed in the future then fore something other if they make Military binos with built in range finder.
Zoom is always marked with lowest and highest zoom level. All riffle scopes I seen and used has Yx for fixed zoom lvl or Y-Yx for a zoomable scope. Same goes for camera optics but there it mostly not showing zoom lvl but instead millimeters and add a other aspect many mixes up with all kind of optics.
A objective or scope for that matter is often described with zoom lvl. If it is a 10x zoom it could both be 1-10x on a scope or 10-100mm on a camera objective but also a 5-50x or 24-240mm - they all has 10x zoom.
As the binocular in GZ is marked with just 8x it tells its fixed magnification level. Like the camera objective can be marked as 35mm or 50mm or even 600mm and it tells you the fixed level but then its other things added to the camera as sensor size and such that have to be accounted for the real effective magnification. One a scope it’s always “same sensor” - the human eye.
I don’t there has to be another type of binocular.
Don’t know why. Well, you can add attachments on it for NV, IR, X-Ray, combinations of them or full-vision attachments… But the only advantage against a scope in my eyes is the tech-view. And even that I don’ t use anymore.