Multiplayer tends to crash alot when playing with friends (hosting or joining a friend thats hosting)
This can be quite irritating especially after killing a lvl 4 rival or similar good loot enemies
This can occur at any time (with alot of enemies near or none at all)
its depending how much stuff is going on generation zero, and thats including how strong you are and players. has so much stuff going to leading a crash.
( i xbox also )
i will prefer to play by youreself if youre gonna use something of high level character. or you can play with youre friends but need to make a new character and world to make the game handle it for too not crash.
if you play with friends with high level characters crashes can be very often.
so mutliplayer is not fun for now if wanting to play at high levels.
I don’t think it depends on the characters level.
But it depends on how much is needed to be calculated and generated on the screen and in background.
This can go from the number of visible enemies, to the number of used experimental weapons with special effects (like exp kvm59) and even further.
Keep in mind, the game doesn’t forget some things… Enemies that are not visible aren’t gone. They still need to be calculated in the background.
This especially counts for rivals and fnix bases.
And if you have the option for variable difficulty activated and play with 4 players, there are even more machines in total.
To get back to my initial sentence:
It doesn’t depend on the characters levels, but the higher the level, the greater the chance, that (for the host) the progress of the missions/world allows that there are some rivals and bases and (for all) that the players use more experimental weapons with special effects.