Um, do you stock from the Plundra? So you get to stock from what you’ve got (which you would do if you broke into the armoury at the first base you ever came to). When I’ve managed to find out how to get my missions started and finished the story, I shall try this. Effectively, you are restricted to what you can carry in real life?
Does your character do missions or does it just wander about looking for fights? i.e. what’s the point?
Why not make it you have to start from the first safe house (i.e. normal start point) and make it all the way to the bridge to the mainland in the far North (i.e. to escape) That would be a very cool challenge.
Um, edit - now you’ve got me thinking about this. You shouldn’t be allowed to carry more than two weapons - anywhere. And if you were carrying a Charlie G, you could only have a pistol as well (I’ve carried one IRL).
So two weapons - and nine backpack slots. Mind you - IRL you could carry more flares/fireworks 'cos they weigh nothing. No more than two mines under any circumstances (I’ve carried those buggers too). We need a weapon chart - one mine = ten flares = three smoke grenades = etc. etc… max of 100 points. Simpler the way you’ve done it, but if you tried to carry four weapons and fight (or run) one dog’d take you down on its own!
Okay, I shall do this at once while I’m waiting for the missions to get fixed…