Man there alot to read on this page.
This is all just my Opinion
I miss the feeling of being out classed by the machine.
Gorilla difficulty only does so much when you’re character maxed out with experimental weaponry. Not saying Gorilla is easy.
If the Hunter could select multiple targets with both its shoulder mounted weapons and its main gun, and could hop fences or traverse turrain more easily.
If the tank was more destructive and persistent.
If the Bunkers were dangerous places, and hard to capture instead of being for the most part lifeless and without danger. I like the Bunkers but they kinda fell flat (didnt feel like a conqueror when clearing them out) when finding them, at the beginning of the game they were fine just the way they were but there is alot of un-used space in them.
The machines especially in the upper teirs could be more decisive.
The FNIX structures could be more guarded or even have its own machines (construction Robots) maybe a hunter with a large Chainsaw for clearing forested area’s and harvesters with excavator armes etc…
FNIX class hunters are not as dangerous as military class hunters, I would argue they are about equal footing too the prototype class hunter. Apocalypse class hunters are an almost perfect example of what anti-human weaponry should be.
I would love to see new machines but they can do so much more with the machines they have already.
The bazaar yet cool industrial dysigns is my favorite thig and i would like to see more of it.
It would be cool to see a gun ship or drop ship for the machines because the only thig that flys are those darn seekers.
As for the map itself, i havnt been able to walk around in hospitals or schools…i dont even know if there are any. And I want to see more of Sweden “things” that make sweden…well…Sweden.