I fully understand the work-around for finding adrenaline. It works.
Since this is NOT a PVP game, why did a bunch of crybabies change the way I play a solo game? Don’t pick up the frigging adrenaline if you don’t like it or need it.
What is so damn hard to understand about that? Why put a huge burden on my play style, because YOU don’t want adrenaline. YOU have no right to dictate how I play MY game.
But so be it. Now how about addressing the severe clipping issues, that make me use a bunch of adrenaline in the first place? Or the horrid inventory system that get me put down way too often? How about fixing those issues?
I think you already answered your own question, because there are too many crybabies in this world, as so long as its not game breaking i.e mission disappearing, I am fine how the game played when the developers released it, I am even fine if they 1st released it the way the game is now, the problem we have today is too many entitled whiny crybabies that cry at everything if just a small bit do not suit them. I am sure some crybaby is going to rebut this post as they will get butt hurt from it, in fact they will get butt hurt from anything. Just play the game the dev released thats all.
Ok, started out with 0 Adrenaline shots, found three within a hour or so. Started dropping them when searching and now after about 4 hours of play I have 14. It is a real pain dropping the adrenaline every time before opening something but, it does work. The shots are slow in coming but, they can be had. I have been very careful not to get into a heavy battle, except at a safe house, preferably a church.
Not mixing it up if I don’t have to takes some practice at stealth, heading away from contacts rather than toward them. Taking the long way around, waiting for a patrol to exit an area before searching.
I believe that there is now some kind of algorithm, based on the number of adrenaline you have in your current inventory. No adrenaline–find one fairly soon; one adrenaline,-find another in an hour or so; two adrenaline-lucky if you find another in 3 hours of searching.
So…more tedium in a game that doesn’t need more tedium. Just make the stack limit at 5, like the major health packs, for pete’s sake. If I want 20 adrenaline, I have to use 4 precious inventory slots. So it’s back to my choice. What is so dang hard about that?
I use radios drop a radio b4 big battle then if did go safehouse then radio lose some xp but can carry on and u normally surprise bots comming bk to lol
Try the Uttern Bunker. I go there to stock up at the beginning of every session I play. The “living quarters” section (not sure exactly what to call that spot) seems to be a gold mine for adrenaline as well as higher tier loot and good ammo / ammo cans.
I go to the bottom floor and drop my adrenaline and start looting. I’ll typically pick up 3 rather quickly, return to my dropped pack, drop my newly acquired adrenaline, and continue till I clear the floor. I move up to the next floor and repeat. Then when I go to the other parts of the bunker, I drop my adrenaline before looting other rooms. Using this method, I can typically find 5-10 in 1 run of the bunker, which takes less than 10 minutes typically.
I’ve tried it in the other bunkers as well and it works, but Uttern (at least on my instance) seems to always be the most fruitful.
Yeah pretty much all of the bunkers are your best friend for farming adrenaline. Even the early game salthamn one, large cities can be good too with high rates of backpacks, but can be a bit more dangerous.
From what I’ve gathered, Adrenaline Shots seem to appear the most in places they make sense for them to be, like military outposts, survival camps, and larger military bases. Tho they can also appear in backpacks, like tene said.