ALPINE UNREST UPDATE NOTES
Published on 2019-11-25
This month we’re proud to put into your hands our first expansion, Alpine Unrest! In order to bring you this substantial update to the game, we needed to give it the appropriate amount of time. Work started a few months ago and was done in parallel with the other updates we brought your way - with the aim to help set the stage for this release.
There’s a lot to go over this month, and not all of it is limited to the paid expansion. We have bug fixes as usual, but on top of that we also have some goodies that are readily found in Alpine Unrest making their way to Östertörn in a limited fashion. All-in-all this is a major achievement for the team and we hope you enjoy playing it as much as we did making it.
Now… the island of Himfjäll awaits.
New Expansion: Alpine Unrest
Alpine Unrest takes place on the island of Himfjäll, off the east coast of Östertörn. This former popular ski destination is now abandoned, waiting for you to explore it for equipment, weapons, answers to new questions, and more. The town consists of several key locations, including towns with cafés and shops, caravan parking lots, military bases, ski slopes, a burning church, and the massive ski hotel Björntunet.
On top of that, the new island also continues the story of Generation Zero, providing new missions and introducing you to new allies - a group of survivors who have managed to survive the machine invasion against all odds. But we can’t introduce new friends without also giving you new enemies, and that is where the Apocalypse Class comes in. This new tier of machine are the deadliest to date, utilizing horrible weapons like flamethrowers and biochemical guns to try and take you down. So make sure to be extra careful when moving around the island.
Lastly a new expansion would be nothing without new weapons, clothes, collectibles, and achievements. Alpine Unrest introduces Machine Guns to the game: the KVM 59 Machine Gun and KVM 89 Squad Automatic Weapon. Both of these will be excellent tools for fighting back. Additionally we have new outfits, new things to collect and of course, new achievements to unlock. So keep an eye out, you never know where they might be found.
Additions
But that doesn’t mean you’re safe on the mainland. While the Apocalypse Class machines cover Himfjäll, some have made their way over to Östertörn and may appear in select areas of the mainland, should you be unlucky enough to run into them. Thankfully, the new Machine Gun class of weapons we’ve introduced can also be found by all players. There is a twist though, you’ll have to defeat some of the new machines to have a chance to get them. But, new challenges bring new rewards - good luck!
General bug fixes that will come as a standard “free” update alongside the launch of Alpine Unrest follow below:
Weapons
- Fixed an issue where the firing mode of an automatic weapon would be reset after attaching a weapon mod
- Fixed an issue where there was no quality level shown for the AK47 extended magazines
- Fixed an issue where sometimes the wrong weapon icon would be displayed while ADS then equipping another weapon
- Fixed an issue where the equip animation for the already equipped weapon would play while equipping a new weapon
- Fixed an issue where sometimes the M49 Rocket would appear back in your hand after reloading only 1 rocket
- Fixed an issue where the reload animation for the Experimental M49 would clip into your face when reloading only 1 rocket
- Fixed an issue where the Experimental M49 would automatically fire it’s second rocket when your character stood up after being knocked down in between firing the first and second rounds
UI
- Fixed an issue where the yellow outline would persist on machines after unequipping binoculars
- Toned down the distance the POIs were seen during the “Back on Track” mission
- Fixed an issue where POIs were not shown for all machines you needed to destroy during the “To the Lighthouse” mission
- Fixed an issue where the unlock icon was inconsistent on the locked door during the “To the Lighthouse” mission
- Fixed an issue where there was no interact prompt for the bunker doors at the Mården bunker
- Fixed an issue where destroyed blast doors had an interact prompt
Missions
- Fixed an issue where “Behind the Curtain” was not unlocking / appearing in the mission log
- Fixed an issue where “A Wrench in the Works” was not unlocking / appearing in the mission log after completing all missions
- Fixed an issue where the bunker doors during the mission “The Old Guard” were not recognizing players correctly
- Updated the mission item asset to show a map as well as a transcript for the “Total Defense” mission
- Fixed an issue where the mission item “Håkan Petersson’s Journal” did not appear in the mission log for the mission “To the Lighthouse”
- Fixed an issue where the mission “The Hunter” would become blocked if you picked up mission items before you were on that step of the mission
Challenges
- Fixed an issue with the “Abandoned Places” path would not complete even though you completed the “Behind the Curtain” mission
Characters
- Fixed various apparel issues, including the Antarctic Jacket making it impossible to load into the game
- Polished various reloading animations
Machines
- Fixed an issue where Runners and Ticks would slide after performing a melee attack
- Fixed an issue where Hunters and Ticks would sometimes change direction when performing a melee attack
- Fixed an issue where Ticks would sometimes spawn outside houses instead of inside
- Fixed an issue where if a Tank’s machine gun was destroyed by the fire damage from the AG4 rounds, it would still shoot
- Fixed an issue where Hunter shotgun flechettes would stick into your character and remain there until they exploded
- Fixed issues with the Rival history information not updating correctly in certain circumstances
- Fixed an issue where machines destroyed by a friendly deployable tick would not add to your combat stats or Challenges
World
- Fixed an issue where machines would sometimes spawn on top of an underground area (ex. bunker) instead of inside it while in multiplayer.
- Fixed an issue where you couldn’t shoot through gaps in the wood in certain sheds
- Gave the duplicate church names for Boo and Angerås their proper names
- Fixed an issue where machines weren’t spawning properly near the Norrmyra Artillery Base
- Players will now take gas damage properly, and can die from it, instead of stopping at 25 health
- Cleaned up tons of small environment bugs; ex. Floating objects, geometry tears, odd collision points, flicker decals, etc.
- Fixed an issue where the map coordinates were displaying the wrong values
- Fixed a bike spawn issue at the Järvhålan safehouse
Localization, Voice-Over, & Audio
- Fixed an issue where the VO and text would only play for the player who picked up a mission item
- Fixed an issue where if you had completed the mission, the mission item VO from the “Calling for Help” would always play once you started the game
- Fixed an issue where VO lines could get stacked up and then all play on top of each other during the “Behind the Curtain” mission
- Fixed an issue where VO lines would repeat and get mixed with an explosion sound during the “Behind the Curtain” mission
- Increased the volume of the Challenge completion fanfare sounds
- Several small wording fixes for missions, mission items, and UI prompts
- Outdoor ambience portals. Outdoor weather is now audible through open doorways and broken windows, and transitions between indoors and outdoors work better
Crashes
- Various crash fixes, including a crash fix for when items were attempted to be put in a full Storage Box