Ive started levelling up all my regions, the goal is to have the reaper appear at least once in every region.
But the Archipelago region is a nightmare to level up.
The standard approach of killing robots will take somewhere between 1 and 9 billion years or so, since there´s usually about 10 scouts, 15 proto runners and 4 proto hunters available in this region.
And they´re scattered around the whole region, demanding at least half an hour of roaming to clear them out.
The optional approach, to lure robots to follow the player across region boarders works only for smaller enemies since the “Camp” safehouse on the farmlands/archipelago boarder blocks all larger enemies from crossing.
Ive been working this region for 3-4 days now, probably spent about 8 hours in the region and bumped the region from 4 to 12.
I would propose that the enemy density gets increased DRASTICALLY for all players above a certain level (lvl 20 perhaps?) to alleviate the issue, preferably with some free-roaming harvesters and tanks too.
Alternatively, open up the “Camp” blockade a bit, to allow large bots to cross the border.