Cars and Atmosphere


#1

One reason why cars aren’t in the game (yet), is because the devs were (are) afraid that it would ruin the atmosphere, because players would just rush past everything.

I personally think that it would actually add something to immersion and atmosphere.
Imagine:

You are on long drive in a dark and rainy night. But you forgot to fuel your car, so you become stranded. You then make your way to a nearby farm and get some fuel. On the way back to your car you see some lights moving in the forest. You take out your binoculars and check what’s going on. It’s a group of hunters. You hide in the bushes until they have gone past, then you run up to your car, refuel it and continue your drive, just in time before the hunters come back.

You are driving around on a sunny day when you are suddenly ambushed by a group of runners. You careen of the road and flip your car. Still a bit disoriented, you suddenly have to fight for you life.

You are scouting out a town and see that two tanks are guarding the it. So you drive back to your hideout and load your granatgevär into the trunk. You drive into town and park your car near the tanks. You get you granatgevär and start the fight. After the two tanks are finally defeated, your health aswell as your supplies are depleted. But the fighting attracted a lot of machines. So you run back to the car and race through the streets, dodging machines. You breath a sigh of relieve as you are finally back on the open road and see the robots getting smaller and smaller in the rearview mirror.

You are driving, and suddenly see blue flashes ahead. You get out of the car and take out your binoculars. You see a crashed military convoy ahead, the emergency lights of one of the escort vehicles still flashing through the night. You sneak up with your sniper rifle, taking out the two runners guarding it. After you cleared the road and took what useful supplies were left, you continue your drive, wondering what happened to the soldiers as you pass by the wrecks.

I don’t know, sounds pretty atmospheric to me.


#2

That does sound atmospheric, but I doubt most players are gonna play like that. Pretty sure most of them would use it to crash into a bunch of machines and blow them up pretty fast


#3

That would only be a problem if players would be able to joyride every single car in the entire game world.
If you’d have to go back to home base to get a new car? Not so much.
Particularly not if vehicles would fill additional functions, like a mobile field radio and storage box. Fat chance that people would spend an hour looting homes, stuffing the car full of stuff and then lose everything by using it as a battering ram.


#4

You are right that it would have to be balanced.
Things like player damage if you crash, machines that can dodge, cars making a lot of noise, emps, things like that come to mind.


#5

Just let us ride the available bicycles instead. I would prefer that over cars.


#6

You are driving along looking for a town to loot, when out of nowhere, a tank fires a rocket at your car and blows it to bits with you and your coop buddies in it. (Cannot use Adrenaline shot, the vehicle is destroyed. You must re-spawn at a safe house.)


#7

Because of course, tanks are easy to miss and as they’re implemented right now, they fire missiles on sight and hit instantly?


#8

A motorcycle would probably be a better idea than a car, as people have mentioned players would just ram machines with them. The motorcycle would work like the bike, but it would go faster, consume fuel, and create plenty of noise. But I do think the addition of motorized transportation would ruin the atmosphere. Kind of like the reason why No Man’s Sky has no cities in it, it would ruin the atmosphere of the game.


#9

Has anyone looked at the scale of the map? It’s huge, but only because you have to walk there. It’s about eight miles from top to bottom - the distance you travel in your car for a new pack of fags. It’d take you five minutes. And if you can’t get off the island, what’s the point?

For cars to make sense, the map’d have to be fifty miles wide. It’s a non-starter.


#10

I’ve noticed that machines tend to leave parked cars alone. Moving cars, however, seems to end up either in the water, upside down, in flames, or with dead people leaning up against them. Yes, let’s go drive some cars :wink: