It was in development since the 70s, but they only made a handful of functioning models in the early 2000s for USMC testing. So it wouldn’t make any sense for it to appear in Östertörn in 1989/90.
I wouldn’t want to see a PKM, because it would most likely end up being near-identical to the KVM 59, just like the N16/AG5 or N9/Klauke. It isn’t Soviet, but I would like to see the German MG3. As a high fire rate 7.62 it would actually have a unique niche in the game.
I don’t think they should even bother adding another pistol at this point, the weapon wheel has made handguns totally redundant.
And as for an Eastern Bloc SMG, I think the CZ Skorpion would be my choice. Another gun in .32ACP would be interesting, and it’s a lot more iconic of a weapon.
I’d totally support. There was also talk in other threads of an experimental Moller pp that was fully automatic, I’m not sure what yall think about that, but it is deffinatelly and interesting concept.
Just because they drop 32 cal ammo, they don’t have to use them.
Otherwise all the other machines would use the different ammo they drop, even if they don’t have a weapon for it, too.
No i think it is an weapon uniqe to the runner. Like they made one just for the machine. And why whould they use a gun from the eastern bloc? If they whould use a weapon they they whould use the Kpist instead.
Because it’s small. And all weapons Sweden used back then where not domestic so they could easily have imported a few scorpions for this purpose.
And honestly i think it’s stupid for machines to run around with ammo they can’t use.
I think they should only drop ammo for weapons they carry. But that discussion is for another thread.
CZ 61 Skorpion would be a nice addition. With .32 ammo and that very low recoil it would definitely be my goto SMG. The MAC 11 is fun but the mad recoil with the 9mm makes it difficult to handle.
Doesn’t have tog be a farm. Who says they have to drop lots of ammo like they för now. I think there is to much ammo in the game. Sometimes I don’t even bother to aim. I just point in the direction of the Enemy and fire just so I can get rid of all the excessive ammo. So I wouldnt complain if they drop less. And if they only drop ammo to the weapons they have. Then we need to choose targets with more strategy based on what we need and what we are willing to spend in order to get it.
Edit. Got a new phone and it’s not on English auto correct so it changes some Words to what it think I’m writing in Swedish
Well, the ammo amount is adjustable in effect by increasing the difficulty in which case you have to use more ammo and get less back. If you want more, reduce the difficulty and take the scavenging skill that gives more ammo.
As most bots are destroyed in a fiery explosion I suppose most ammo should be ignited at destruction so it makes sense to not find a lot of ammo on defeated bots though