Been a while since I was last here, but these new experimental weapons are really irking me.
I can’t speak on the hunting rifle, as I don’t own it yet, but I have the MG and Magnus, and I gotta say, calling them underwhelming doesn’t do them justice.
I will say that the MG’s experimental effect is actually a good idea, I really like it. The problem I have with it is that it overheats far, far too quickly, and the overheat punishment is too severe for the time you get to fire it. It’s a machine gun, it’s meant to be fired continuously, as is the purpose of an MG in the real world. I find, however, that I have to essentially burst fire this thing to get any use out of it, and the juggling around keeping the heat gauge where it’s needed is just too much when you’ve got a pair of wolves hounding you, with lynxes in tow. I really feel that the heat shouldn’t build as fast when in the red zone, or do something like the BL3 COV guns in which it can fire at maximum heat for a time, but pushing it will cause problems.
The Magnus is, to be blunt, bad. Really bad. Perhaps I’m not using it right, but when I dump 450 HP rounds into a lone Soviet Wolf, and it doesn’t kill even with an extra 8 RPG’s, that worries me. The entire 15 minutes I was camped in that house firing on that Wolf, I was wondering how much faster it would have been with a 5C Mjoller, or hell, even the Exp Klaucke. This thing needs a major damage buff to be viable at all beyond taking pot shots at runners, as it can’t even take down Soviet Lynxes while they’re around their Wolves. The healing pulses actually outpace the damage the Magnus can deal.
Overall, good ideas, but their implementation needs work. They’re already competing with incredibly good Experimental weapons in their own categories, The Exp KVM 59 is powerful beyond belief in both single target damage, and crowd clearing, and the Klaucke actually deals more damage than the Magnus per second, along with its EMP.
(EDIT: Upon using the Exp KVM 89 some more, I’d like to put this into perspective. If firing full auto until the weapon overheats, you can fire a grand total of 29 bullets before the thing overheats and requires cooling. 29. There are pistols with a similar mag size. By using this weapon, you’re taking on the effective mag size of an AR with all the downsides of an MG. Massive recoil, low accuracy, low per shot damage, huge reload times. These downsides are fine on a regular MG, because they have the potential to deal damage over large periods of time, rather than short bursts, or single shots.)