had the same thing happen to me, played the mission yesterday, and the turrets keep firing at me & my companion
Played today… Same problem.
The voice of your companion
Interesting.
They didn’t shoot at my companion, but at some Lynx that were nearby before I entered the base.
it’s not really a big dill though, maybe it will be fixed in the next patch
it’s only the little weekly missions anyway, as long as it doesn’t affect base assaults, that are main missions, but I haven’t checked those yet
yeah shooting at my companion
Problem: ghost guns.
Mission(one of the weekly missions): Sabotage an outpost
Brief description of the problem: When completing one of the weekly missions, namely “Outpost Sabotage”. After destroying the automatic cannons (guarding the outpost), the destruction animation is visible, BUT they continue to fire. Although destroyed.
Moved to report thread covering the issue.
//Mod
Happens on Xbox Series X too.
This seems to be still a thing !? I shot the turrets off on two different days but they keep firing…
So this weeks mission is unplayable for me…
just carry some extra med kits and run to the wall, it’s really a minor thing that doesn’t really need a patch, it’s only the weekly missions that you need internet connection to get access to anyway, and once done , another 30 day wait, HOWEVER, if your new to the game, , first day players, might scare you a bit, otherwise
kill robots around wall from sniper rifle distancing, also carry some experimental medkits, the ones that refuel health, run up to the wall, hug the wall, find entry, , you will just have to take hits from the turret bullets, unless your neo from the matrix
As of August 23 2024 this bug is still happening, destroyed FNIX turrets remain active even after the turret model has been destroyed.
I’ve noticed that the destructible bases turrets whether destroyed from afar with a sniper or up close with an assault rifle will sometimes get destroyed, but not die. They are now invisible, immune to attacks but still shooting and killing me. It’s completely random, as when the bases rebuild themselves, sometime they actually die, sometimes they don’t. This makes attacking and infiltrating bases extremely difficult and annoying. I’m on an Xbox series S. even when I fully destroy the base, the invisible turrets still activate.
Moved to report thread covering the issue.
//Mod
The outpost towers still fire even if they have been destroyed, noticed again in today’s mission (Fnix Outpost Sabotage).
Ditto. I just ran a side mission requiring me to get into a small installation. The turret were indestructible.
Rediculous indeed, let’s hope it gets fixed soon. Moved to main thread covering the issue.
//Mod