Not sure if this topic has been touched on much, but I think it would be entertaining for the clothing to play a greater function i.e. clothing that does not match the foliage/setting of your location means you are spotted more easily. Means your bright hair and jacket adds a little extra risk.
The addition of military/hunter loot such as a ghillie suit, combined with the ability to go prone, would make sniping more satisfying. On that note, webbing or molle rigs to create a more specific place to carry ammo/grenades that would then free up space in your inventory would be a nice little addition - along with a backpack, but I’m sure that has already been voiced elsewhere. I personally see nothing wrong with pinching and tweaking a few inventory ideas from the likes of PUBG and ARMA III, as they’re simple enough but quite good.
Machines I assume use thermal sight. Which still doesn’t make sense if your hiding in bushes. So maybe they use day sight/nv night sight for distance. But when alerted use thermal since it’s harder to hide in bushes When they’re red alert mode.
So I’d say use heat blocking Shielding material that’s a little shredded to blend out in.
i thought the robots saw us using thermal. is ghilli or ANYTHING really much effective against thermal?
I thought that that’s one of the interesting things about the robots. they see using thermal. which makes being outside in sunny bright warm weather BETTER camo than sneaking around in the dark or shadows. They need their sensors washed out with heat, that’s why fireworks and flares mess with them.
Ok, I know nothing else is going to be added into the game at this point, but camouflage clothes and the ability to find / craft it would be cool!
Maybe there could be a different style for a few different environments; forest, grassland, snow, msybe a ghillie suit for those long Coastal and lake / riverside reeds and tall Grasses.
Having to change into different camo depending on the terrain would be cool!
To add buffs to your clothes you find crafting schematics around the world (Instructions) and go to a crafting station at a safehouse as long as you have the resources you can craft those upgrades onto clothes. Also if you want camo gear rivals have a high chance of dropping them
Honestly, I don’t understand apparel crafting in GZ…it seems like aside from schematics you can only craft items you’ve already found and why would you want to do that?
By the way, any tips on where to find an eyepatch? I tried an experimental eyepiece for the trophy but no dice…I’ve read it’s just a purely random can be found anywhere drop, is this true?