With that, you’d be immune to almost all gas attacks from machines (except apo harv) since those only last for 20 seconds. Might as well remove the gas all together from the game.
There are plethora of things that doesn’t work in-game as they work IRL. Another example, good one, is ballistic armor. We have several apparel pieces that have ballistic armor in them, yet, none of them offer any protection against bullets/explosives.
And while there are some who have asked for bullet proof vests and the like (e.g Bullet proof vest ), that discussion is nowhere as flamboyant as is the gas mask discussion.
Wouldn’t it be nice if the ballistic armor also gives players 1-2 mins of immunity to the bullets? Especially since bullets is the main/biggest source of damage in GZ.
I often battle from the inside of the house and when you’re in a smaller house, it may seem that hunter gas attack encompasses the entire house, but i’ve always found a small spot or corner where the gas doesn’t reach. Also, gas doesn’t travel up/down from stairs. So, when upper floor gets gassed, i go down and vice-versa.
Though, harv gas dispenser has far greater range and if harv is literally next to the wall of a house, it can gas the entire house. Then again, harv doesn’t walk next to a house, unless you deliberately aggo it to slowly come to you, once its rockets are taken out.
Though, against gas - medical first aid kit. ← that piece of gear will give you fast HP regen for the duration of 15 seconds. Once you get hit by the gas and by the time you switch to it and consume one, it will keep you alive during the gas damage intake. And it will last the same amount of time as the gas cloud itself.
On Guerilla, it will heal you exactly the same amount as you’d be taking damage without gas mask. On lower difficulty, it even outheals the gas damage, making you essentially immune to the gas.
So far, i haven’t seen any real reason of why to increase the gas resistance give players gas immunity.
One argument presented was comparison to the real life, but if we are really going to turn the reality knob up, i’d also expect all the weapons to weigh as their real life counterparts weigh, not the measly 2 kg per weapon. Or realistic amount of weight that you can carry, ~30 kg. Not the 96 kg as you currently can + sprint with all that weight as well.
What devs could do, is removing the gas mask from the Apparel section and make it consumable item, that you can find from the world. And once activated, the mask is put on and it has short duration until it is “consumed” completely. After which, you need to activate another gas mask, if you have 2nd one. If not, tough luck.