I did and with companion active, but for me on PC nothing happens, no stutter, no lag.
Done the daily missions and reasonably big fights around the crater in less then an hour, on PC too and knock on wood. No stutter, no fps freeze. Recycling bug with not beeing able to press Recycle all resources button until after you done it by hand hasn’t shown up either.
More time will tell if it going to stay like this or was just a fluke.
Not single digits, but I noticed what you mean.
It highly depends on where you look at.
Looking towards the smokey places reduces the FPS extremely. If you turn around to the bridge again, it’s up again.
I’ve been trying to find a way to capture the framerate but my devices don’t show it in real time. Unfortunately it’s not just the FPS, but the frame times and input lag spikes that it introduces makes it really hard to control.
Most places with flame & smoke now have the same problem to similar extent. That’s just the most extreme place that springs to mind, but explosions and burning wreckages anywhere cause the same issues.
Also, any XP earned is still shown cumulatively for each encounter.
Meaning that if you eventually earn enough to level up, each subsequent encounter tells you that you leveled up when you didn’t.
I rarely see the ‘save’ icon. When I quit, I usually go to the airport, recycle all that I can, put the rest into my stash. If close the stash and quit, nothing is saved. I’ve started just walking away for about 1/2 hour or more and that may or may not work. One time, the other day, I left the game running and forgot about it. I went to the store so I was gone about an hour, maybe a little more. I shut down the game, when I restarted it I was on the top end of the map…
Well so far so good with the Xbox patched. The deployables seem to be working again…many thanks for that. Did have an issue with some lynxes after a wolf kill. I tagged one with a hacking dart while it was stuck in the air…then dropped it with one shot. It did nothing to the four others on the ground. But they wouldnt attack me either walking right up to them. I even hopped on one and was riding it around…weird.
Took out a level 4 Hunter and Firebird…hunter gave me 2 ethanol and 4 phosphorous…firebird just the normal junk. That was disappointing.
Welp…back at it…only been on for a couple hours so we’ll see.
UPDATE: I spoke too soon or jinxed it…threw out a tick pod, fuel cell and a sticky flair…ALL VANISHED!
@OBiW4NSHiNOBi Series X or S? I went there and even exploded a few barrels, it does get a bit low, but its way worse in some other places, or at least it used to be, i dont know yet.
But for now it seems they opted for a controled bad performance? Where we dont get 5 fps for 6 seconds like we had some times, but it gets like 10 fps for 1 second and then we´re back to a faster play (more fps), like an unbalanced framerate but a playable one.
Honestly i feel like the game requires some corrections, considering not anything new is coming, its just a matter of making sure things run better and most (latest) bugs are fixed, a few fixes and adjustments, thats it.
Lynxes still “float” sometimes.
That “New” over-ecumbered status needed some adjustment but i dont have much hope for that…
THE COMPANION STILL DISAPPEARS after being used for a few times.
How am i supposed to deploy it?
I played for 35 minutes, deployed the companion 3 times, the 4th time it disapearead, just like it did before.
This never happened before the so called “LAST UPDATE”.
Almost NOTHING has changed except adding 6GB to my Xbox. I’ll try clearing cache one more time tomorrow night then I’m writing this game off and moving on. It has gone from being fun to frustrating.
Its has nothing to do with the “cache”.
Just go for a while and be sure to come back in a few months, i hope until March or April they will fix a few more stuff, because we have to be honest, its their fault its not working right, it was better in 2023 than it is right now.
Just dont expect to run at 60 fps or for big changes.
I was afraid of that (they might just have fixed the issue for the field radios, but not all other reported items).
So, what do you mean with vanish?
Do they disappear for you or for others or both?
I wasn’t able to test the multiplayer related issues yet.
@Mr_A1992 Xbox Series X, though my son has a Series S so we’ll be trying some co-op later.
This and the previous update have introduced some horrible FPS drops, usually related to transparent effects; smoke, fire, water splashes. Most encounters now cause drops.
It genuinely feels like we have a game that looks worse, with worse draw distances, lower detail models (all in the name of ‘optimisation’), yet at the same time we have worse performance.
This is a bit of a sorry state to leave GZ in IMHO. But here we are. All good things must come to and end one day.
Yes, its exactly that, all the performance aspects are inferior to 1 year ago, while the draw distance has been changed 2 and half years ago i believe.
But you should leave when it’s best, not worst.
I get that they can’t change everything fitting all demands of every kind of system, but if there are so many reports about FPS drops in certain situations, then it’s not optimized very well.
And at the same time the overall quality for all users gets reduced more and more. Reduced Texture qualities over distances, reduced visibility and render distance,…
At least the effects (explosions etc), reflections and lighting still seem to be as nice as 3 years ago.
But the weather…I hardly remember when I had all types of weather in one session. Rain, fog, snow, sun, lightning storms… Those have been more and more often in the past.
While overall the game is “Better”,there are more FPS issues now, the draw distance is quite short and since last year there is this weird lower detail models in many objects(as its been said earlier)
Plus the bugs they introduced with the latest updates.
I couldn’t agree more. And that’s before you even consider the amount of UI and gameplay bugs introduced in just this “final” update.
XP shown cumulatively, deployable items not working as intended, mission prompts not triggering currently etc.
It’s not the swan song it deserved or a fitting snapshot of the game that was, but I have a feeling that this may be the state it is left in… sadly.
I too noticed that the game does not save anymore once you are closing your inventory. But it does save if you open and close the map (the symbol in the top right corner of the screen will show for a second once you do this). So opening and closing the map before closing the game became a reflex for me.
I tried this on PC and had steady 60 FPS in that region (maybe I was not hitting the right angle) and the game is currently working for me. But my first impression after the hotfix was 20 or less FPS and horrible stuttering in Stenmyra. In the end it was again a Wolf parking close to the church. This was reported earlier and seems to be a problem with the pathfinding of the machines (esp. Wolves), because the stuttering disappeared after I managed to destroy the Wolf.
Didn’t have that yet (with wolves).
Some time ago, before the soviets came, I had this with harvesters.
It’s quite rare. At first I noticed this at Broängen Dirt Track Control Point and it was worse in the surroundings of Lilla Dyrbo. Both locations had at least one Wolf parking or moving and destroying them put my framerate back to 60 FPS.
And if it also can happen with Harvesters, it would explain why I also crashed down to 1 FPS at Sandbo one time. This put my theory regarding the pathfinding of the Wolves at risk, but since there are Harvesters around, this might explain it.
But I would not consider this bug high priority. You can play months without encountering it and even if it’s happening, you can destroy the machine, fast travel or simply restart the game.