@Saddletank
You missed the point, my friend.
There was the suggesting to add zeroing ability for the players.
Also:
If machines can hit you from distance, means they have zeroing ability.
No zeroing ability = no hits.
Simple fact, simple logic.
If machines can have automated zeroing on their weapon arsenal, then so can humans.
What can be applied to machine held weapons can be applied to player wield weapons.
Sure, the weapon gets more weight, I get that.
But do understand, what I suggested is not impossible in THAT universe’s Sweden at that time.
Otherwise, plenty of players might not even have SEEN a real weapon (hyperbole), let alone SHOOT it.
Let this player fiddle with a zeroing…?
By the time he’s done, he died 500 times.
And still hit the tree next to the Harvester that is 10 meters away!
Have YOU ever zeroed a rifle and hit a (military) target 800 meters and up?
I have.
Takes a tiny bit (hyperbole again) to learn that…
And for the record, those targets ain’t too bloody big, I can tell you that much.