If you prefer to only take a single shot at something and let that stand, that’s what you like, and that’s fine. I have no problem with that at all.
Where it gets weird for me is where you say, "This is what I like, and therefore, the game should force me (and everybody else) to."
I mean, why? If it’s fun, you’ll already do it voluntarily, right? Because it’s fun?
If it’s fun, the game doesn’t really have to force you, it can entice you. Why enforce a thing you’d do voluntarily, anyway? It would stand to reason that you have nothing to gain by that, but at the same time would just make the experience worse for people who don’t like things that way. Lose-lose?
It’s like you’re saying, “I’d prefer it be done this way, but it’s not actually fun, and I don’t have the discipline to do it inspite of it not being fun, so I want the game to discipline me.”
Note if you will that this is the inverse of the above, “I’d like to pacify some villages, could we have some missions for that?”
You can already do that, so if that’s what you think you’d enjoy, just go and do it?
There seems to be this pattern where people think a certain thing the game already lets them do would be fun, but somehow it doesn’t feel real to them until the game confirms it’s the right thing to do. As emancipated gamers, let’s take responsibility for our own fun and preferences! They’re real whether the game approves or not!