More realistic damage to bots

Bots do not seem to receive the right amount of damage for components.

1.For instance, I can shoot a hunter in the face with a .50 cal. This should totally blow its whole head off, but instead, it just receives some damage, AND can still see.
2. If a hunter gets shot in the leg/foot, the leg does not get blown off, even if you hit it with a .50 cal, or rocket launcher.

A post was merged into an existing topic: Machines should react to damage components