Are you both connected to internet with LAN or WiFi?
What’s the NAT-Type of you both?
Since the last update, I have only played a few hours off and on the last few weeks. Seems that players can leave their runners out, yesterday we all had them out, and no issues that I can detect.
We did have a reaper and the runners it drops, glitch where it was walking but not moving and it ignored us. Couldn’t damage the reaper or the runners but a wolf came into the battle, and we could still destroy the wolf and its lynx. I had to close the game, restart and we finished off the reaper.
I think one player was also using shock ammo, so had a lot of things that have been known to crash the game that did not crash it. We had one player that was jumping in and out of the map but only one.
Player’s runners are still hard to ID from fnix runners, so we were shooting at them regularly. I understand why the ID tags above the runner need to not show up till close to them but having 4 runners, aimlessly running around was a little annoying. Base game colors on the runners were not enough to help ID them. But it was fun to watch them run around on fire from my AG4-6* shots. Most runners explode and skid to a stop.
Platform:
Playstation
Description:
Frequent, seemingly random multiplayer crashes while joining a host/friend.
Risk of corrupted files.
Steps To Reproduce:
Unsure. It it unreliable, and unreproducable but only happens when joining. Happened to both me and others when joining a host.
Times encountered:
-
Exiting out of Åsŏtungan Outpost on motorbike but running into a concrete barrier before game crashes.
-
Fighting robots in the airport, laying down with a Pvg scoped in when suddenly my game crashed.
-
Multiple other random crashes during/after fights?
Images / Videos:
None
Host or Client:
Only occurs when joining others.
Players in your game:
2-3 Players
Specifications:
I played on a Playstation 4 Pro. The other players on Playstation 5s.
Platform:
Playstation 4
Description:
Ghost Enemies in Multiplayer
Steps To Reproduce:
Unsure, happened multiple times. Possibly due to sync issues?
Encounters:
1 - Fighting Tanks just outside of the airbase in a field when a Apocalypse class hunter and multiple runners appeared. Was playing with one friend (host) at the time. They could not see the enemies, yet I could.
2 - While hunting a rival (Hunter) with two other players (Host: Player A | Client: Player B) near Hästvik safehouse. Player B saw the rival just outside in the field near the safehouse. While me and Player A couldn’t see it. I happened to check my map and saw that it displayed the rival marker further away next to Seggestaskogen Camp and Player A agreed with this. Then disappeared when Player B killed the rival on their side.
Images / Videos:
None
Host or Client:
Client issue? Only happened as a client
Players in your game:
2-3 Players
Specifications:
I was on a Playstation 4 Pro.
Others on Playstation 5s.