New weapon pack coming

This is the part that downplays the issue, which has a fair point, but still is for the part of it failing to see how it’ll change the landscape. I care little now, but I still care. It had a vision and it was interesting in the beginning. One update after the other, where I would agree or disagree, I still hoped that every each implementation, the Devs would take a careful step of implementing what the masses keep asking for, but do it discreetly, so it doesn’t conflict with it’s current ‘feel’. Every single time, the requested thing was implemented with seemingly less and less to offer on the ‘careful’ aspect. It was implemented for the ‘sake of it’. I view it as bad, because I am the type to care about the lore, the story around and for the general health. I could rave about a well-implemented button prompt if the Devs took the time to look back on their game and bring improvements upon. AND they did at some point. I keep remembering the times for the first time I saw some icons get changed visually… Then a sound effect changed or added. It wasn’t necessary, but I am MUCH happier for those changes, because they’re small, do-able objectives in a barebone game that add up in making that single small element just that much more varied (less barebone) for a relatively small Developer team. That said, this is the two sides of the community. The one that plays for fun shooty-shoot relaxation and general fun and the other side that came for the different experience, the feeling of importance and weight, as well as hidden meaning in lore.

From my perspective to the other side, I can offer an argument that I feel is the truest to my heart - Why must you ask for these things that make the unique (at least to me) game be another copy of the same thing available in a much more stable or fleshed out state. I feel the game had the opportunity to start from a somewhat familiar basis with shooting mechanics, but then branch itself out and define itself as a game that is serious about itself. Instead I see it fall in a line of the same thing and blend in with the rest of the options.

Exactly.

It hurts to be the other side. You partially see my perspective, but then as well disregard for why we worry and I understand that our thirst for a meaningful, strategic game clashes with your fun and explosive game.

This is why we have these two sides of the argument.

I wouldn’t care. I would have paid more than they asked for Alpine Unrest if the spent more time on NPCs and mission structure. The whole map unlock, interiors and lore it offered was AMAZING. For me that was well worth it’s price. FNIX rising wasn’t anything new, and actually fell shorter of the same scale that Alpine felt like. If they needed more money for development of an exciting and solid DLC, I would’ve paid for it. Vanity packs and all. Still not an issue as to them implementing guns for money, because we Still don’t know what, how, why. The issues come from before.

Yes, but we’re not getting the quality. Still… ‘What, why, how’

Just as you can agree to what you want. Your rifle cost more, but you chose to spend that money and chose to do so to get a better feel. The others can argue about their guns being just as good, which won’t hold much ground, yes, but if they argued that it just as well does the job… You two go enjoy your shooting range experience and it’s indifferent to you shooting your targets. If you had to shoot the same target collectively, then that issue starts lingering. It isn’t as bad as putting your rifle against theirs, because then you with your superior weapon will have the advantage. Then that whole discussion boils down to skill etc. You both shoot he same item, without being set against each other, but if your guaranteed quality (assuming you got a lifetime guarantee and didn’t just get ripped off) proves time and time again to take the target out first/better the others will want to re-evaluate their options. Then that whole segment of people looking at you shoot your pretty gun will divide in to those who can and can’t afford it. Those who can’t, will dislike it, those who can… will still pose doubt to why they have to go that extra mile to just be at the same level as you. If your expensive rifle turns out to underperform, they’ll look at that thing not being necessary and go to that argument you stated - “My 100 euro gun is better”. It’s so subjective, yet we don’t even know what we’re getting here (what, why, how). It’s not as much as a PvP usual P2W discussion as it is a Meta discussion. Then you’d have to argue on your skill in using the weapon, not that the weapon price is what matters. It all just comes back to the balancing act -

Oh and…

It’s a perspective of which side requested what. I was pretty lenient/okay with these in the beginning (I had faith it’ll get ironed out), but the further we went, the more I started to object. Except for the crafting point… It’s the one area that started bumpy, that I didn’t really ask for, but it conveniently solved the plundra space issue (which to some still exists), but the argument is a bit misleading. It’s funny as a general view, but it lumps the people together as those who requested that change, but then didn’t like it anymore :smiley: In this scenario, it’s one side asking for stuff, the other crying ‘Whyyyy’

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Me too. Getting it to support the game, for allowing them to make new content. Also am curious.

Can you explain? I don’t know what you mean by that.

Oh. God. It was annoying. I think he’s still raging today.

It was doubly amusing to see his melt down as only last month he had a big rant about how people shouldn’t criticize the game in any way. 4 weeks later and he’s the loudest detractor of all.

Yeah man, I don’t get it.

I mean, just don’t pay for it then…right?

@Gysbert, during the 90s there were gamesharks and codes that were able to be input, or loaded prior to starting the game in order to get ahead in game.

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If I am failing to see, it is because of the lack of concrete examples. Can you provide this in case of the Weapons Pack?

I know you are worried that the game you liked, in your perception is slowly changing into a common game like there are many. It is not that I cannot understand your concern for such a future. I too like the story and game exploration far more than the combat aspect, but I can appreciate that I am not alone in playing this game. There are not just two ways of playing this game. Each player has their own set of preferences. The development takes that in account, I guess.

I therefore adopted the stance of not letting me restrict the game development to my preferences only in order to keep enjoying it, and of being open to the ideas and creativity of the devs. I had hoped that they would not include too many of the ideas of the community, which would indeed make it a common shooter, but follow their own ideas.

Really what I’m trying to say is that so far the game has not disappointed me in such a way that I do not care or love it anymore. And I kind of feel sad that you are near that point. I wish I could give you a part of my “ee-zee-goh-ing” :wink:towards things. I guess being a content creator, your disenchantment, doubly affects you.

Dude this
On the note of the 1911 because its popped up a bunch, i think eventually if we start looking at older weapons in the future the 1911 will be perfect, especially if we get to the stage of new ammunition types ever being introduced! With the introduction of bullet crafting we’re running into less of a “I cannot obtain (insert here) ammo” so the plausibility of new ammo introductions is becoming less of a logisitical problem on our side as the players :smiley:
also yes dude im so stoked to discard my boxy klaucke for a sleek beretta!

It’s actually somewhere closer to less than 1% of the player base complaining, from what i’ve gathered across the various relevant communities of gz (fb,twatter,discord though discords tougher to get accurate measurements on, my yt and soon ill gather info this week from the official yt stream)
The thing to remember is that people will always be more likely to cry out in outrage rather than cry out in a positive light.
When you kneejerk, feel indignant, or just have general frustration you’re much more likely to seek approval or acknowledgement in a hope to be reminded that you aren’t alone in your frustration.

well I’ll say the same thing to you that I’d say to anyone else, if this game is starting to become a source of negativity for you then bail out now while you’re ahead. You’d only be doing yourself a favor.
As they say, if you truly love something you’ll let it be free. In regards to a game like GZ with an ongoing evolution of development, this sometimes means conceptually not just physically.

The reason why I’ve had a blast for two years is that I’ve approached everything with an open mind of optimism, and though i have my own wants and wishes (some more than most) I’m completely perfect with none of them being added (yes even base building) because I know that whatever happens, at the end of the updates, I’ll still love this game as much as I did on day one.

Strong disagree, in attempt to not derail the discussion this is not open for debate with me; but FNIX rising was generation zero coming into its own, having its own approach to world building, it was the single largest introduction of new assets into the game, and was some of the strongest art and world direction we’ve seen so far. Discredit it all you want, FNIX rising was the single handed best thing to happen to this game lore wise, world wise, and everything in between.

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Don’t want to de rail - yeah right :joy:

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Yeah try as i might i know what i’ve just done :joy:

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I used the example of that 5000 Euro rifle given by @NJR87. I realize I’ve written up a lot, but I can’t help that. I’m still going to be open for DMs and Voice calls to compare perspectives, just that I’ll step down from replying so much. I try to show that I’m not heavily one-sided or other side, I feel that doesn’t come across well, and I suspect it’s because I write so much.

The idea is about a broad perspective. It was as if the people joined for the first trailer and first experience, which was different, but now has shifted towards something other than that. The thing is that the Devs don’t say what or why this shift is happening. You can’t please everyone is the case here and I want some answers from the Devs themselves. Like an interview that goes 1 on 1 with perspectives maybe

Is that hyperbole? Sometimes you can use that to make your point sound that much more, when it’s obvious hyperbole, but I don’t think it’s 1%. Just as well, if the ship was sinking and you were the individual thinking everything is fine, you’d also focus more on any other 1 person on that ship thinking it’s fine, rather than that overbearing crowd panicking. Tendencies aside, I can say that FB and Twitter have been pretty mixed. I’ve talked to those who outright hate the change, I talked to those who don’t show clear one side of their opinion, but still have this reasonable doubt. Sure, not everyone hates it, but not everyone loves it… And it isn’t this 1%. If it was, then that 1% would be so much easier to cut off and cater to that 99%, which no matter the percentage… This one crowd (can’t please everyone) has to be the one decided on.

I have been doing exactly that. It’s hard to see, but I am barely active in the game, but I still engage discussion. Not for the matter of the game, which is why I care little, but I like to converse/argue points. Because from my perspective, I see issue with so much negativity from others, but also so much positive denial from the ones at the frontier.

Assets, nothing more. There is something interesting there cosmetically, which suggests story bits etc, but there’s nothing unique mechanically. Visual story telling is a solid piece that I’ll not deny at all, but that’s all there is. To each their own, but I can argue my point there as well extensively. My DMs are open, on Discord it would’ve been easier, but I think you blocked me, since you don’t appear online ever

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No it’s not hyperbole. It’s less than 1%, and I’m genuinely unconcerned if you believe that or not. It’s my job to know this, or at least my part time job ;D
And that 1% is easy to cut off, look at the updates yourself man. The team does not care about the nay sayers.
And I say all the power to them.

Well, we can also address that in voice as well if you choose to. I’m also interested where you get your information. Could be an actually easier discussion then

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An open mind of optimism is a great idea! :clap::clap:
I agree with you. GZ is always going to be great for me as well, and Avalanche made this game, so they should get to choose the way it goes. They should take feedback on board (as they have :grinning:) but if they really don’t want an idea, then they shouldn’t implement it. I think every player should have the same mindset as you :wink:, because if people love GZ, play it, but if you don’t then fine: just don’t play it :slight_smile:.
P.S. I love your videos!

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Seriously my dude; its such a simple mindset its a shame that everyone doesn’t think like this!
This is avalanches ride, and you choose to snowboard or not! (bad joke i know my bad)
They do a much better job than the average game company in hearing player feedback that jives with their intentions, so i say its better to appreciate that :smiley:

And cheers my dude!! On the same hand i’ve really enjoyed seeing you become a reg here with your polls and additions to the conversation, keep it up man!

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New info!

The N9 is revealed!

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Ok, bullsh%t aside, it´s been confirmed, the N9 is the M1911.
The only question now is what type of ammo it requires in the game, unless they introduce 45 acp.
The others are obviously the M16 and M60.
I would prefer an M4 but it would make less sense for a 1989 “game world”.

That looks awfully like Beretta M9.
No matter, Still going to buy the DLC, just like everything else so far. :slight_smile:

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Actually it´s weird, it looks like the M9 and the 1911 at the same time…
Positive outcome, we get both weapons as one :sweat_smile:

It is definitely more the M9 Beretta. Just from the name, the look, the caliber, and irl time setting.

Not to jump the gun, but I can see there’s effort in presentation, which could mean they WILL try to explain how the guns make sense in the GZ universe. It could’ve made it more believable that the gun is like this handgun file/drawing (like they did with the Calle bbs board), but looks to be for twitter showcasing purpouses. If the effort is spent to showcasing and selling the idea of the weapon, then I can put some faith in them presenting the guns in an understandable way as well. Otherwise who would put effort in a twitter post to make authentic document and a stamp made on top with the FX and not do that same introduction for it’s existence in the game :smiley:

The 3D models and look of the game never failed to impress

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hmm yeah. That could be possible; If it is like a document. Maybe it could have been found in a weapons crate. With the file of the weapon inside.