Pause in single player

Unless all safehouses in the game are heavily fortified (e.g like Masskär, Mullvadsberget, Gäddon or Björntunet Hotel), i don’t see a random barn/house offering the same “safe” area as any other building. And even then, with all the fortifications, you aren’t truly safe.

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And if you think, some are simple bases like a tent of so…
Not quite a bunker, is it :slight_smile:

With the off-topic “safehouses being safe” matter dealt with, the main topic of this discussion is game pause.

Thing is, GZ has seamless multiplayer bedded in it, which means that any point of time, other player(s) can join your game and once that has happened, you can not pause multiplayer game. This is how multiplayer games work, there is no pause in multiplayer games.

Other games, that also has this seamless multiplayer in them, are for example: Watch Dogs and Watch Dogs 2. Just like in GZ, in Watch Dogs (1 or 2), once other player(s) join your game, you can not pause the game. And even when playing solo, there is no pause option due to the way these games are built up.

For games that have dedicated multiplayer section, where you must navigate through main menu and then specifically start the multiplayer session, in them, solo play, yes, can be paused since these aren’t seamless multiplayer games.

So, even if devs wanted to add pause option to the solo GZ gameplay, the can’t do that, unless drastically rewriting most of the game code, especially the one that deals with multiplayer.
In the end, you’ll gain solo play pause function but you will loose seamless multiplayer feature.

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Not true, because Dying Light has pause feature (on easy-normal difficulty only) and once another player is in-game both players must be on pause to pause the game. However brings up:

Which I understand.

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Agree with pause in single player, we need it.

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Pause in Single player with invite only, or multiplayer disabled at all, should be a thing.

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Yarp, I agree. It’s a small convenience but I think it would benefit a lot of people, myself included.

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well yes and no cause actually there is already a pause…but you have simply be careful. I have hit the option button & then gone into settings or clicked on “quit to main menu”, just didn’t approve it…sent my PS4 controller down, went to get drinks, use the bathroom (& I’m old & disabled so takes me a little longer)…and all is well. I learn the first time with just leaving “continue” highlighted it popped into the game, I died, and found myself in a safehouse nearby when I returned to the game & oh yea I was pissed…but if you literally go into settings…IT PAUSES THE GAME whether you do anything or not…when you chose to “quit to main menu” the confirmation screen pops up…FREEZING THE GAME at that point cause if you it yes it will trigger the “last saved point” so when you load again it will load at the closest safehouse to where you were. They are little kinks to ALL GAMES that don’t have a direct pause… HAPPY HUNTING…I learned all those things in the military back in the 80’s, and being a Dad over the years, as well as listening to bitchy Navy pilots on their simulator…lol lol lol lol…

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game needs a pause I live on my own so if want to do something toilet break make a Coffee or Tea, unless you in a save room your stuck, if you to ESC still get killed.

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Get inside 1 floors in houses.
Get inside shacks
And stay away from windows
That´s how i do it
I usually only play Solo.

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Same feature request topics merged.

Btw, @Pacman3, doesn’t the Forum Search work for you? :thinking:

//Mod

And let us not forget - lay prone!
I do that in the middle of no where for hours sometimes while I make a meal then eat it. Mind you, I have come back once to find myself dead and awaiting respawn, But only once.

I know you use a safehouse, but you have to be close to one or not over weight to fast travel, but then you not where you was, so not much of a help at times, tried the method you said but when I come back still dead.

What i said, works if you are not in" battle" mode while hiding, and make sure the door is closed and that you are in prone.
We have obviously to choose good spots, not opened door barns and houses or behind rocks.

The house/barn trick works even when being in the battle, as long as you aren’t battling military or apo hunters. Since these two can kill you even when you’re in the house (mil hunters will gas you and apo hunters cluster mortar goes through the roof/walls).

We definitely need it.

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A pause button would be fair. As people have said those of us playing that have families suffer interruptions that mean we can be in the middle of a fight and die. By having a pause button a single tap would allow us to take a quick break without loosing continuity. That would give us a similar game experience to those who can just sit and focus.

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I see that this has been suggested to a similar degree a few years ago, but for a different reason. Solo players seem to want to pause the game to go pee, take a phone call, or make a sandwich. But I’d like the game to pause during solo play when navigating your inventory. It would take the pain out of rummaging to find what you want and then assigning it to the D-pad on console during battle. If the quick access inventory management UI can’t be improved, this would be the next best thing for solo players.

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Same feature request topics merged.

//Mod


While most folks in this topic ask for a Pause feature, e.g press a button and game pauses, that button could be “open Inventory”. Or “open Map”, or “open Log”. It doesn’t have to be Esc with Settings menu showing.

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Since I mainly play solo I wish it would be possible to pause the game. It would be even better if that happens when you enter the inventory menu. You could then easier switch weapons or material for traps or throwables.

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