Please for the love of god fix the pistol ammo, 1000 rounds of pistol ammo 9mm (8.000] weighs litrally double 9mm SMG ammo (4.000) its the same round, could we please just remove the pistol round and make a standard 9mm or at least fix the weight its the only thing keeping me from using my pistols 32 ACP is on the heavy side too at (5.000) when all the other standard rounds like 5.56 and 7.62 at (4.000), i used 1000 rounds as a good measurement as it gave me a good solid number and its clear that the pistol ammo is severly over weight and yet much smaller than our standard rounds, wont even include the .50 BMG at its staggering (25.000) per thousand as well as the mighty .44 at its knee wobling (16.000) per thousand, i would really like to see pistols become a valid weapon. And unfortunatly when the ammo weight double my assault rifle ammo its counter intuitive, would like to know if any others agree with this argument or not.
I do not agree. Sorry. It’s not a weight issue:
Before the weapon wheel, the pistols and melee weapons used slot 3 only, nothing else could go there, so everyone used pistols, bat, or hammer. It is not the weight of the pistol round that stopped players from using them, they now put better weapons or anything they want in the slot and most do not waste weight or a slot that doesn’t do enough damage to carry them or the rounds. Even the exp shock ammo for the 9MM was useful, till the slot opened up. And funny thing you mentioned the 9MM SMG rounds, I now have my Level 6 M46 in that slot and 3 types of round for it. BTW, I already carried the M46 and the same amount of rounds for it, just gets its on slot now.
I would think the pistols need to do more damage before they can compete for their slot back. Reason you want lighter rounds is to carry even more rounds because you have to use so much more than the rest of the weapons and the time it takes to repeat pull trigger to pick away at the machines, it’s like you are just playing with your food.
I do like the point he’s making though about 9mm ammo. In real life they are all the same. A 9mm round you fire out of a handgun is the same round you can put in your SMG in real life, so why the difference in the game? The size is identical, only the head and grains are different, but are still 100% inter-changable with the real life weapons.
Yeah and unfortunaly your not gonna add 100% to the weight by adding more powder the casing would have to change
I dont see a lack in damage i used the 9mm to drop a reaper it only took me about 1200 rounds being picky about where i hit, but the issue is i keep spare rounds in my storage and pistol rounds being as heavy as they are are capping out my storage with all my other guns and utilities
The problems not that i need to carry more the problem is the expense to store them
I’ve been there. I now recycle most of my pistol rounds as i just don’t use the handguns anymore unless it calls for it in an assignment. But i keep a lot of smg rounds.
You kind of proved my point, 1200 rounds to down a reaper!, I can almost see it destroyed itself too? And you think that is a sign of good damage? 12 rounds to drop its health by 1%? I think I see the problem.
How long did it take to click 1200 times plus reloading time and time getting a clear shot? Not to mention what it takes to collect/craft 1200 rounds. Would a weight reduction help with you wanting to use one of the weakest guns in the game to fight the strongest machine? My storage can handle 400 weight units, how many rounds of 9MM is that and how is that not enough? Were ever you are getting so many rounds that your storage is not big enough, maybe you should consider changing your tactics. instead of storing a lot of ammo, use it.
I can store enough ammo/supplies to play 8 hours and not have to worry if my locker has enough ammo. Most the time I only bring back recyclable stuff and leave my locker alone, collecting the ammo I use the most off the machines I down, and I have to limit how much I loot of that. then to keep my recycle bind where I can dump more in it, I stop playing and craft things I can’t get directly off the machines, like 9MM SMG explosive rounds and 7.62 shock rounds. Here lately, remote turrets and more repair kits too. But then again, I don’t use any weak weapons that it take 1200 rounds to down even a reaper.
Maybe he fancies himself to be an old west gunslinger with only a sidearm!
Oh, actually it is… 9mm FMJ (pistol) is double the weight of 9mm FMJ (smg) and that shouldn’t be imho.
So there’s something definitely borked, especially between those two as they’re literally the same type of ammo.
Maybe that is to help the player make better choice when dealing with machines.
The weight of the rounds is not why most players stopped using pistols but it may been one of the reasons.
Changing the weight of the round will not make it a better choice when the machines get stronger.
Now, asking for the pistols to do more damage BECAUSE it uses a heavier round, would make more sense.
Pistols once had a reason, like you said. There was a slot just for pistols and melee.
I once made a suggestion for a revamp of the wheel, where we would have to unlock (by character lvl) all the slots and where each slot has a special purpose. Maybe I find it later…
I think the reason why the smg rounds are lighter just is that you spend more of them if you use a smg. 1000 rounds are easily gone… So you would want to be able to store many rounds of them. And that’s why they have less weight. It’s service to us players, not thinking about realism.
Give me realism or give me death!
Sooo your saying it would take me less rounds if i used 7.62 or 5.56? Or even the Smg in full auto letting rounds just hit where ever they hit?, or are you one of the hundreds of people who lug around 25 pounds of 50 bmg because you only use the experimental rail gun? I dont like using the 50 because its all anyone uses and i do like using my assault weapons but i do like my pistols and dont see a lack of damage, takes me about 3 to 5 mags to kill a harvester, so im not sure in what world 45 rounds is weak unless all your reading into is DPS, dont get me wrong in no western but i do like using the Barretta i payed for and the Makarov that i payed for and yet to do so i gotta skimp out my other ammo or just runn heavy when i pick up more, god forbid i kill a reaper or a firebird and find 600 more that i cant carry, i dont play gen zero to min max and ride everyone elses coat tails and copy their builds use their weapons, i play the game cause i like shooting shit and blowing up murderous robots and i have MY CHOICE of weapons, im sorry that you like another catagory of weapons, im here to voice what i feel is off and or out of place not to argue you dont use the pistols so it seems your outa place in this convorsation, that seem fair to say?
You are right and sorry for stepping on your toes. And took joking around to far. very Sorry.
You are correct, I have not used pistols since the weapon wheel came out and we got more control of what we can use. And I may have had only a few hours carrying a pistol in slot 3.
Who knows, there was mention of things done to the weapons per players style.
Pistols with silencer are the quietest weapons in the game. Using FMJ or AP they are perfect for clearing Tick infestations in houses in towns - close the front door behind you and use the pistol+silencer and you don’t aggro the runners and seekers, which keeps the hunters away.
It also helps if you shoot like a Brit instead of like an American - single aimed shots instead of mag-dump spray fire.
“Shoot like a Brit”
Hit the emp mounted on the outside of the house and all the ticks inside are destroyed. And doesn’t attract attention of any near by machines.
The silencers for the pistols are quit but when it comes to anything bigger than a military runner, which most the pistols cannot one shot them and you have to be so close that aiming and shooting like a brit will get you detected by other machines and then you have no choice but to start shooting like an American just to keep from losing all your health. Which a PVG will take out not only all runners but a number of hunters with a single shot and single mag. And a at a distance that the machines don’t hear it even without a silencer. You can also take down a harvester before you get detected.
But the topic is how the pistol 9MM round should be lighter than the SMG 9MM round so more can be carried and stored. And only if you still use the 9MM pistol as your main weapon and not the intended side arm can you comment, and only if you are for the rounds to be a lot lighter so more can be stored.
Oh, so you set the rules of who can reply and how on these forums? Sorry I didn’t know that - I’m new here.
I do agree with the original premise that 9mm = 9mm and that both the pistol and SMG rounds should be the same weight and power with only the heads varying in application (they are small enough that weight difference between types is negligable).They should also be lighter than all the other rounds in the plundr box, just as the 5.56 should be lighter than the 7.62. Maybe one day it’ll be something that gets factored in … probably around the same time that eating and drinking and pooping and p’ing becomes part of the survival mechanics?
Imho the real problem here is, that 9mm (Handgun) is twice as heavy as the 9mm (SMG) rounds and that has to be a bug as it makes absolutely no sense.
E.g.
- 10 rounds .32 = 50g
- 10 rounds 9mm (SMG) = 40g (!!)
- 10 rounds 9mm (Handgun) = 80g
- 10 rounds .44 = 160g
Hmmm… Looking at those numbers I’d say 9mm (SMG) ammo is rather too light, especially compared to the .32 rounds…