My first encounter ever in GZ with a machine, the orange runner you have to kill, I was like 30m away, pumping bullets “into” the machine…
Well, in FACT, I hit the barn 300m down the road, the church bell, some went into that first bunker we encountered, and my clip was empty when i realized, my character was not out due fatigue, or a hit in the head (when he woke near the house), but he had passed out stupidly drunk, seeing his aim was allover the place, but not the aim point.
Relo… no reaload, ded.
I has deed.
The machine figured, that I would place a lucky shot, and scratch some paint of.
Couldn’t let that happen, right?
Took 2 shots.
These followed fast in sequence: “BAM BAM” and Ben was nea moar.
Ben was worm food.
This was in the early days of the release, and I figured, right there and then, that Marksman would be the thing to invest on.
I had seen a video of guys encountering a Hunter, a Tank (the first videos of GZ released), and even while looking as orange as Trump does, those looked menacing, especially since a puppy machine took my head of in no time.
I could see me: no Marksman skill, standing 30m from a tank, unable to land the slightest hit.
Having been in the Belgian army, Paras, where i was a marksman (heh, and STILL miss that pup at 30m!!!) wielding the 7.62mm Maximi, which I had fitted with a rifle scope, taking out targets 800m away, I just got stunned by my guy’s inaccuracy.
Must’ve been the Austrian Stroh 80%, for sure.
Or Sunset Rum, or something in that style.
And if pups here could two-time me into bloody pulp… God, imagine what could those orange elephants (Harveys) could do to me.
Pups were shooting pellets, them Elethingies would probably have rotating cannons with .250 or so.
Lesson learned, avoid combat.
ESPECIALLY early on.
If I remember right, 2 months later, I think it was, machines got tuned down.
No idea why.
I had begun overnew, as I do with big patches and DLC (to avoid conflicts or old bugs, which tend to haunt older saves), and I got me grey Dilapilolitangied Moller, got to the popo car, take ammo, load gun, head to the Trump pup, and…
Where the old one stood there, chest pumped, head high, taunting me, this one stood there trembling, I was about to bring my Moller into position, when… I think it just died from fear.
Or it had tripped over it’s own paw, crashlanding it’s orange head into a pebble, cracking it’s skull, or…
Wait, no… oooh, I actually, if I remember well… KILLED it…
Could that even be?
In the second shot no less??? (I hit the cannister twice).
Poor AI, what has become of you…
Often I addressed this, and then there was the April patch, released … during my break from GZ…
Figures.
Another odd thing, and no, it’s not an illusion: after the end mission on Main (Beyond…) I went straight to Hjim.
Ended the last one there, and all but one mission got done (one is uncompletable, a machine sits stuck underground), went to do the FNIX series, but already I noticed a drop in amount of machines.
I was hunting down the very last FNIX pups for the challenge (needed about 150 I think more), but darn, even towns in the high North were stricken from machines, and no, I play solo, so no one snuck in to sabotage me.
And no, while I think, I am not TOO bad in combat, I did not erase those either, as it was many an hour since I had set foot there.
The machines… just were not there…
Maybe… the aliens abducted the wrong species?
Either way: finished the last mission from FNIX, managed to find the last pups for achievement, and being frustrated over how easy this section of the story was (If you come from Hjim, engaging the Apo class, and you have to then go back to kill mainly orange and camo machines… that was a serious anti-climax right there), I went to Hjim…
Which, weirdly, was also mainly void of machines now.
Compared to before the endings on both land parts, there is a SIGNIFICANT drop in machine amount.
The Eastern Lighthouse (main land) for instance had several bots before, none when I returned.
The fields there had usually Harveys and Tanks stomping around, with a small army of Hunters and Runners… void now, except for the 2 or 3 near the mills.
Same in Hjim, the one port always had a few runners (about 10 each time I got there), now then…
1, and 3 just a bit ago…
I hope the spawns get sped up, myself…
But that is me.
PS: the first part is poured into a story type, with some tiny hyperboles for fun, but you probably got that.