I tried out the latest patch for a few hours. Here comes a FNIX Harvester with its Hunters. Ok great. This is the type of fight I want. Let me destroy the Hunters to loot, keep picking away at the Harvester, kill more incoming Hunters, and finally destroy the Harvester. And possibly leave the Hunters disarmed towards the end if I want to stop the madness.
Nope. I destroyed the Hunters, and the Harvester did NOT call in for more Hunters. It is bad enough the Hunters are running off some delayed reaction that takes them about 5 seconds between the time they laser target you and the time they actually shoot.
And then I noticed in the November 2020 update notes:
“We’ve toned down the number of reinforcements that a Harvester can call in”
Please just STOP AFFECTING GUERILLA.
What would have been pleasant to read would have been:
“We’ve toned down the number of reinforcements that a Harvester can call in in ADVENTURE mode.”
“We’ve increased the number of reinforcements that a Harvester can call in in GUERILLA mode.”
This request is tied in with my previous plea of bringing April 2020 difficulty back as I mentioned here. But I don’t expect these threads to be joined being that this is now a request affected by the latest patch.
So for future updates which have now been affected by June 2020 and November 2020 patches, please just STOP AFFECTING GUERILLA. We all understand there is a large player base, and not everyone plays the same. It makes perfect since to continue to soften up Adventure, but please, for the love of all the carnage lovers, STOP softening up Guerilla. There are many of us that want the difficulty of April 2020 back into Guerilla.
Would a petition help in realizing the number of players that wish the April 2020 difficulty be returned for Guerilla?