With the latest update, not only is this not fixed, the new “prone” command is hard coded to the Z key. I see no way to change it. I have Z key bound to backwards movement, so now every time I try to walk backwards, I go prone.
I was a bit baffled by this myself, actually. It’s 2020, you’d figure rebindable keys is standard in PC gaming by now. I get the feeling, the Prone function may have been a last minute addition due to popular demand.
I know they just added the ability to go to prone, and it seems by default that is set to Z. I usually remap Z to strafe left. Im not seeing the ability to rebind that key in the rebind keys menu. Am I really missing it, or is it not there?
Every time I go to move left my character lays down. Heh
Ok cool thanks for the reply. I actually havent run into keybinds not working once I change them, not yet. And im certainly not a wasd user. My only trouble was that the option to rebind z just isnt there.
Well alright, I’ve found a workaround for now. I’ll just go with that until it gets fixed.
Sorry to hear the lack of keybinding for prone is causing problems! We have created a bug report for this internally and will discuss how to proceed. Thank you for flagging!
I just plugged in my controller for giggles, and if you hold down B (xbox controller, or whatever button you have for crouch) you will go to prone. So tapping B just crouches, hold it to go to prone. Im not sure about holding breath, didnt try that.
Thanks for the note on having it looked into, just to be clear, ALL commands should be listed in the key bind menu, any control command in the game should be able to be changed to something else, either on keyboard OR controller. This includes in menus and during the game.
Hello, GZ folks! Apologies if this is already covered in another topic… if it is, my search skills are weak!
I’d like to make a feature request: Allow the mouse wheel (up & down) to be changed in the keybindings.
Specifically, here is what I want to be able to do:
KEEP mouse wheel up & down for my zoom in & out on scopes/binocs
REMOVE mouse wheel up & down from switching through weapons/items
I do my weapon switching by hitting 1 or 2 to switch between primary weapons, and I use other buttons on my mouse (many buttons) to bring up medkits, binocs, etc. once they are assigned to 4-7 item slots.
I would simply like the option to unbind my mouse wheel up/down from weapon/item switch. I’m not saying to take it away from everyone!
EDIT: QUICK UPDATE:
I tried rebinding zoom in & out just to see if it would clear anything from the weapon switcher, and… it didn’t recognize when I was rolling my mouse wheel up or down, so I couldn’t bind something else to mouse wheel up or down. Because of this, once I changed it, the only way I was able to fix it was to reset ALL my controls and then customize them again. It seems when trying to change zoom in/out, it doesn’t recognize that you are moving your mouse wheel.
Description:
Could be pretty confusing if you have more side buttons. Almost every mouse have side buttons this day. [[PC] Extra mouse buttons don't work (RESOLVED IN UPDATE 2019-03-27)](Another post that describes that the side buttons didn´t work but this is now fixed.)
It works but is confusing when binding keys. Steps To Reproduce:
Bind your side mouse buttons to any slot.
There are still some PC key bind bugs remaining since launch (2 years ago), and with the new base building it got a bit worse.
People who are using for instance the ‘F’ or the ‘B’ key for movement or otherwise, will have problems building their bases since the base building keys are fixed and not configurable.
This is also (as earlier mentioned) a problem when scoping (the F key wont work) or when riding bicycles (Bicycles only use default wasd, non configurable).
I’m just curious if you are ever going to address this/these issue(s)?