Great to see a new update released across all formats at the same time, with some quality of life updates. I love that it’s still being updated after all this time.
However, as a software developer with experience in both UI and UX I’m confused as to how we arrived at some of these solutions.
Mixing fillters in with a list of sort options feels really unintuitive to me, and whilst we have sorting there’s no grouping options. From my (admittedly) brief time with it I just find it really frustrating to interact with, and haven’t managed to make it do anything useful.
If I’m viewing a list of weapons I’d have expected the ability to sort / group by type.
So I could see all my assault rifles together, sorted alphabetically and then by quality.
I.e.
Assault Rifles
- AI-76 (5C)
- AI-76 (4C)
- AT-WAD (5C)
- Automatgevär 4 (6C)
- Automatgevär 4 (5C)
Shotguns
- 12G (5C)
- Sjöqvist (5C)
Also, the map.
What are the icons to the left in a vertical bar? What do they do, how (on console) can we interact with them? Have I missed a tutorial or tooltips about these?
I hope this is all just me having not played GZ for so long that I’ve forgotten how to navigate the menus and my muscle memory is of a version months or of date, but I’m finding the changes add more barriers to play with each successive update, rather than make things easier. At least with a controller.