[A] The bare-minimum we want is for the randomise-everything that happens whenever we pick up anything to be reverted, a year ago item order-by-pick-up was persisted even when reloading the game, which we could leverage to manually sort.
[B.i] Ammo should be in a fixed order in your inventory and in lootables and storage, so I’ll always know my pistol ammo is at the top and rockets are at the bottom for example. I used to keep 1 round of each ammo in my bag always to prevent shuffling.
[C.i] Scrolling through a constantly shuffled inventory is one thing, but the potential to accidentally drop-on-the-floor precious items is downright dangerous. Not-shuffling mitigated this. Which is why I suggest a favourite-item system. Favourites should always be top-of-current-category.
[C.ii] Favourited items: should not be droppable; must be unfavourited to drop.
[C.iii] Favourites should persist between your multiple-characters.
[D.i] re:[C.i] maybe even allow us to favourite stackable-items like Advanced Medkits, specific Ammo, Adrenaline causing them to auto-loot from anything apart from personal strorage crate.
[E.i] Ah we should also briefly mention organisation of lootable corpses of. Currently that is also quite random. I’d like to see many of my above points apply unto what you’re looting.
[E.ii] Lootables have weapons organised to the top, in order of rarity, which is good, however after this recyclables and ammo seem to be randomised with weightless clothing randomly interspersed.
[E.iii] (In the case that re:[D] is not possible) Weightless items should always appear at the top of the loot-list as sometimes the list can be very long. Thankfully Schematics are already automatically at the top of any lootable corpse, though may be below multiple weapons/attachments
[E.iv] re:[B] also desirable in corpses, while [D] could also apply.
[F.i] In-use attachments should always appear at-top any relevant list. Currently they’re randomly mixed with unused ones, shuffled constantly.
[F.ii] naturally this should apply to items in the storage crate too.
[G] Given that in-use attachments persist for stored weapons, even when taking them out on other-characters the in-use icon should appear on items even when they’re in storage-crate.
Guys my post grew too big, gonna start my own tangential thread