Schematics - Lets talk about it

I see, just checked and impact resistance has lightning icon and fall resistance has feather icon on it. They are different.
And with quick search could not find what impact resistance does for your character.

Bullet resistance is already there, so impact resistance is not for that. My best guess would be its linked to steady feet skill, which prevents you being pushed over by explosions and/or machine attacks. And there is no schematics for impact resistance currently in the game.

Interesting find, i noticed it when it came to game. But after that never gave it any thought and always tough its the same thing as fall resistance. Clearly there is now some difference.

I think youā€™re right about what impact resistance does. In that event, items with some impact resistance could be important, especially for those without that skillā€¦ and therefore removing that buff from items could be a big mistake currently without the existence of those schematics.

From another topic:

Note: my char that i tested with, also has Vanguard specialization, reducing all incoming damage by 25%.


Not 100% sure but:
Blast - explosive = all damage that goes boom, followed by fireball. E.g car blowing up, rockets fired at you, explosive gas tank (red tank), land mines, grenades, HE rockets.

Impact = runner melee jump, harvā€™s shockwave, tankā€™s stomp, compressed air tank (white tank).

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Thanks a lot for that information. Seeing these lists makes a lot of senseā€¦ the visual effects of these look similar in the game. For a moment I was worried that impact only handled the runner melee because the icon for impact looks electrical and when they do their attack, you get the typical shockwave effect on a small scale, but you can also see a lot of electric discharge coming from them.

So, itā€™s definitely decided for me, under the current situation of there not being impact schematics, that I never want to overwrite impact resistance with some other crafting schematic.

Impact resistance isnā€™t the only resistance which canā€™t be crafted in the game. Another one is gas resistance. But since only a select few face masks offer it, you canā€™t ā€œoverwriteā€ the bonus since there is no face masks crafting in the game (at least not yet).

Also, iā€™m not sure if hunterā€™s pneumatic blade slash/stab would be also considered as ā€œimpactā€ damage. It could be though.

It very well could be since the steady feet skill seems to counter it well.

Steady Feet skill doesnā€™t let you to drop down after runner jump attack (among many others alike), thus making you vulnerable for other attacks for the time your char takes to get back up. But iā€™m not aware that it also protects you of said damage. :thinking:

Iā€™m actually uncertain now. I do know that I can still get heavily damaged by the attack, but I havenā€™t fallen from itā€¦ it could be that Iā€™m just faster now. Or maybe you never fall from it? I am remembering falling from it in the past, but it could be a false memory.

There have been tweaks to the game and i canā€™t recall right now either if hunter melee attack also drops you from your feet or not. It could be where slash attack doesnā€™t drop you but stab attack does (since hunter jumps at you when doing latter attack).

Adrenaline shots are great for copper - gas bottles give explosive, which is cool, 'cos you can do a fast-travel shopping trip to the warehouses and pick them up ten at a timeā€¦

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I have gathered some Schematics from several Tanks, if i remember well it were 3 crown clothing schematics

Fireworks are also great for copper, cost a bit more 20 of them for 1 or 2 copper but i can find so many of them in one session

This is one THICC thread so I havenā€™t read everything. But Iā€™ve now acquired every schematic currently in the game so ask me anything etc. etc.

Can you put a list of ingredients the 3c-5c schematics need to be crafted? Like:
3c Blast Res Shirt
5 textile
10 rubber
5 plastic
or whatever the amounts and resources are.
Edit/PS: If you have the time, of course.

Re (including edit): no that would take forever. There are 69 (nice) dropped apparel schematics.
I could send you 69 screenshots in zipfile via dropbox.

However there is a pattern so I can share that:
Blue is the same as Green counterpart with the addition of 7 Titanium/Aluminum (and upped to 42 of one resource and 14 of the other two resources)
Purple is the same as Blue with instead 12 Ti/Al (69 of one resource and 23 of two)
For all Golds you add 9 tungsten (18 Ti/Al, 105 of one resource and 35 of two)
(Green 30 / 10 / 10)
(Grey 24 / 8 / 8)

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Yeah, dropbox. I donā€™t know much of how it works, so just Direct Message what I need to do, once you have the screenshots.
Thanks for the help. All info goes to the wiki.

So, still no schematics for mines?

I donā€™t think so, I really with that there were blueprints for things like that, I would especially want stuff like a design for gas tanks.

It is not a glitch. Instead, some bonuses offer greater boost than others. :wink:

For example: all those bonuses that are to do with lowering incoming damage from machines, go from 1% to 5%. Including Visibility Reduction.

But others, offer more. Namely Jump Boost and Fall Resistance.

Schem screens (click here to view)

1* Fall Resistance schem gives whopping 4%. :astonished:

2* gives 8%.

3* gives 12%.
And this is how high my Fall Resistance schems go. But 4* will give 16% and 5* will give 20%.


1* Jump Boost gives 1%.

2* Jump Boost gives 3%, not 2%.

3* Jump Boost gives 4%, instead of 3%

4* Jump Boost gives 6%, just like you have it.
5* Jump Boost should give 8% (or 10%, iā€™m not sure).

I believe pants jump boost 5* give 7%, because thatā€™s what I have.
I also have 7% jump boost on shoes, but not sure if that stacks to 14%.