Shoot and die , keep repeating

Do note that assault rifle silencer does not muffle the firing sound as greatly as e.g SMG silencer does.

Out of 5x silencers in game, assault rifle silencer is 2nd worst:
(click on image to enlarge)

All machines have 3 ways to detect you:

  • visibility (they see you)
  • sound (they hear you)
  • impact (you shot at them)

You can not possibly ask for only sound detection, where machines are completely blind and doesn’t react at all when you’re firing at them.

The more of a racket you make, the further machines hear you. Sprinting makes the most of the noise, followed by walking, crouching and then prone. Also, if you move through shrubs, it does conceal you visually but you will make more noise. Something to keep in mind.

Basically, you ask for Godmode, sir.
Machines have various sensors, like IR/UV/OPV vision, hearing…
It would be illogical for you to be totally unseen.

Now, I am one of those, that ask for a much heavier game mode, lethal, relentless, where machines can actually be machines, and not the sitting duck targets, as these are right now.
Mind, I play on “Gorilla Mode” with scaling toggled on: 89 deaths over 4K kills… just is not right.
I’d dare say, it should be 4K deaths over 89 kills, for it to be more realistic, but even I would find this a tad far going.

I do get “casual players”, and them not being “that good” or lacking time to get the better weapons, but many requests feel more like: “I wanna kill all, I wanna all weap and cloth and ammo and hp-pack and… and… and I want it NOW.” to me.
And hey, if that is what you like, sure, go for it.
But remember, when these settings are done in the core game (thus not optional), it ruins it for the others such as me.

When I ask for something, I always stress out, it should be optional.
That is why I feel, the April patch was quite the mistake.
As this was forced onto ALL players.
No one would’ve complained if this was an optional setting.

The game is not too hard, sir.
But maybe, an additional soft mode could be asked for.
Optional!

I asked in the mean time for a survival mode, for those eager to have more difficulty…
Optional, naturally. :slight_smile:

Thanks for the clarication.

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@Mutantpops Have you tried shooting a rifle with a silencer IRL? It’s not quiet, I’ll tell you that much. :slight_smile: It’s a lot more comfortable for your ears, for sure. The silencer removes most of the boom from the gun blast, but the bullet itself makes a loud crack when it breaks the sound barrier, upon exiting the barrel. A caliber .22 LR with standard velocity ammo will be very quiet with a silencer, but that’s no good against armor. :wink:


@Aesyle There is a 6’th silencer in the game, the shotgun silencer. :wink:
Sorry, I don’t like being nitpicky, I just had to this once. :sweat_smile:

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Right. Forgot that. I almost forgot the KVM silencer as well but happened to saw it in my pundra and then added it last minute.

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KVM silencer, that is SO wrong, really… LMAO

:smiling_imp:

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I think it is adorable that you have never heard a real silencer.

Excuse me, where, who what, good sir?

If you’ve got an issue with a user or a moderator’s behaviour, talk to an Admin. Openly bashing on the boards will do you no favours, whatsoever. No more off-topic, please.

//Mod

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Amen!

I fuily agree, sir.
Personal fights do not belong in the open.

To get back on topic, perhaps…

Suppressed weapons are not completely silent in Generation Zero. I’ve had many occasions where Hunters have detected me firing too close to them with a suppressed weapon, so I suppose it depends on the quality of the item, the type of enemies, etc.

Remember to approach each fight with your own advantage, if you can. Set up traps, use the terrain, run between buildings, or snipe at Tanks with a .243 rifle on the other side of a field. You’ll have much more success when you fight on your terms. If the Machines turn the tide, retreat and try again.

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Neither these are in reality, sir.
It is a good approach, I love this.

But THAT is mere opinion, of course. :wink:

I feel the games difficulty is alright, maybe not perfect. But If you play it smart you can almost always win. And by smart I mean being sneaky, using terrain, a little camping, and not taking fights you do not have enough ammo/meds for. IMO a new player should have not too hard of a time on skirmish.

Edit: I feel there should be more difficulty in late game. Since once you get a high level, with exp weapons nothing can really stop you. Even on Guriella.

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Did you actually fight a tank with your .243 caliber? I’ve never succeeded in doing that.
But it could also be that I messed with the wrong tank because he really spanked my bum. :rofl:
I then fought him with the Magnus and had the feeling that he wasn’t going to tip over. After a whole sack of ammunition, he finally went into the eternal hunting grounds. :sweat_smile:

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I’ve done it. I used .243 to take down my very 1st tank. :sunglasses:
Wrote my story in here: How do YOU beat Harvesters and Tanks when you first saw them?

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Thank’s really cool :sunglasses: I must give it a try again because that tank that i agroed was a Military tank. I was at the Minken Bunker and would stick my nose out to the Kaseberg Villa. I fired away his right light on the rigth upper side that was my fault he imediately blew me away. :laughing: But then i had a stunning fight with him out of the wintergarden from Villa Kaseberg. What a luck that she repairs by herself (the Villa Kaseberg). After the fight she was heavily dammaged. :rofl:

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When one speaks of balance, it is EXTREMELY opinionated.
For one it’s just TOO hard, for others like me, the extreme opposite.
Even in Gorilla Mode. :stuck_out_tongue:

But that’s why altered modes are requested, so everyone can somewhat have his own preference.

The requested “Survival Mode” where machines are deadly enough to be the greatest pest ever (with if possible additional option for Hardcore Survival, that includes the need for water, food and rest) was before countered by me, no less, for the not that hardcore players having a “walk in the park” mode, so they as well had their game for them.

April’s Patch was insanely stupid, in that, that the changes were global, rather than optional.
I warned about those 'enforcements" being darn bad, but well, who am I…
What do I know.

If it had been optional though, and refined over time, this could have been a tremendous success, for those so eager for a more mature and realistic approach.

So weird…
OPTIONALITY is the answer to SO many issues…
But using it… ah well… who am I…

It would be a great plus for the game, if “everyone had his prefered option playability”.
Been said by a few before.
And I for one stand by that.

Now, let’s look at the title: Shoot, die, rince and repeat.
Now let us be realistic: point me to one game, a shooter/slasher/beat’m’up maybe even, where this is not the case.
Or an RPG, ARPG,MMORPG, …?

It’s all the same style: Do X, Get Y, rince and repeat in one form or another.
There are “a few” exeptions, like story driven games.
Still…
Most games in the last decade are repetition games.
It is what it is.

Getting balance can be extraordinarily hard to achieve, ESPECIALLY since balance is so opinionated.
Too soft is MUCH to hard for others.
GZ TO ME is beyond boring, not even a baby game.
Gorilla Mode, 95 I think aboutish Deaths over 4500 kills?
How the bloody hell is THAT even REMOTELY hard.

But then there might be folks out there with 100 deaths over 20 kills.
Yes, for those players… one cannot but agree: it’s one hard ball game, I guess.
Hence, and I return to the already stated idea: optionality.
This would give much more pleasure to more players.

I truly hope, the lesson given by the April’s patch, and as Miss Aesyle proved by the players in that period active, the Devs took note.
If not… well…
Then they did not.
But that would be another loss for the game, I reckon…

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@Xogroroth, i agree full with you that there must be some optionalitys for those they want to play really hardcore and for those they want to walk around and searching for clues waht has happened. With some fights and so on.

As i finished the last missons of the game for me it is not at the end, because there is so much to explore. I had not all collectibles found like Biographies, love letters, pictures, dwarfs, and dalahorses. So there is much to do in this game for me and by the way i have to fight my way.

But for you hardcore players.

I hope the devs will hear the pleading of the tormented hardcore gamers and grant their wishes for the option for a harder game.

I hope and pray for you that you will get a hardcore mode that will freeze your blood in your veins :cold_face::cold_face::cold_face: and that you will enter the next game session trembling with fear. This hardcore mode should make your worst nightmares a reality. :scream::scream::scream::scream::scream::scream::scream: :ghost::ghost: :skull:

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And for the… “soft-core”?.. players as well.
It won’t be fair to them, if they were forgotten, right, sir? :wink:

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