Single Player Balancing

I disagree shouldn’t be made easier for solo player if it wasn’t a challenge I most likely wouldn’t play the challenge inspires me to come back and try again .just be a bit more patient search the starting areas .I would be quite happy to jump in your game and take to to safehouse where ammo and a 50 cal is and if want get u a rocket launcher but for ammo still need to kill bots

for what reason this game shouldn’t have a easy mode like other games have?
you can play on hardcoremode if you wish, but there is no reason to deny a easy mode to people who want to play in a easy way.

They sell it on steam to everybody and I can’t see anything on the shop-page about “only for high skilled hardcore gamers with years of experience”…

Just out of curiosity how many bunkers have you done I found them very easy kill few ticks and few runners that it hard part is going from farm to farm /town to town

TBH I’m fairly poor at playing games these days I’m old and I gate the controllers that consoles use and I only play the game solo.

However I am at level 17 and can take down tanks and most everything else.

If you run and gun you will not survive very well, you really have to play it smart, you have to stand off and take down the escorts, you have to hid in a house or building and fight from there.

Shoot electrical junction boxes and street cabinets.
Shoot cars and LPG tanks when groups of bots are close to them
Leave fuel tanks close to cars so the robots stand on them and start a chain reaction of explosions
Get sticky flares and turn the hunters on each other.

Most of all sneak away a lot and live to fight another day

Eventually you build up better weapons and tactics.

The only games that have engaged me over the last few years are Mario games, Sniper Elite 4 (which was good training for Gen Z) and this one

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@cta102 if interested need loot go to 1176 / 840 there’s 216 loot crates there good for ammo safehouse not far too 1102 / 660

I will investigate

What I really need is FMJ for the .470 (in the absence of the .50) as I want to do some meaningful damage to hunters at a distance rather than having to run into a building almost every time I encounter them.

@CJoke

We have given you several pieces of advice here. Many of them only include early-game weapons and stuff you can easily find like gas canisters. If you feel invested in the game you could try some of those tactics proposed here.

Excellent! Especially true for the early-game!

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@cta102 am 47 good for hunter when modded even better there is fire on utube where to find the gold weapons mods need to hunt for

Sorry the main gun I use is called AI-76 assault using 7.62 ap ammo

I ditched the AI-76 I first encountered due to the horrible recoil, though I believe this has been toned down after last weeks patch.

So when I find a good one I may give it another try.

I’m carrying a spare ai 76…m/49…and a klaucke 17 all gold if anyone wants .?
Game name sholack.cw

Sorry, but I didn’t asked for any advice. I only want to point out that the single player balancing could be improved with different gamemodes.

to explain it a little bit more, I ask for balancing like

  • there should be a difference in the enemys between single player and multiplayer,
  • there should be games modes like easy, normal and hard like other games have = number of enemys, resitence of enemy, speed etc. while its the bigger robots that are to strong in this game when you want to have an easy solo gameplay.
  • there should be points for sneaking nearby enemys without beeing detected like other games have

what I feel is the very slow progress in skill and level, with always sneaking, hiding, running and killing only the robots that I have to kill for missions the levelups are very slow compared to other games, after 75hours of gameplays the skills should be more developed, after 75hr of gameplay Im level 11 and not gotten not much skills, this should be faster in a easy gamemode… there are triple A games out there where you got the skills maxed out after 75hr gameplay.

I am one of the players who like to play shoot and fighting games in the easymode, no need to blame it, no need to force other people into the difficulty you like. Do I want to have 200+hr gameplay for a playthrough? maybe not, maybe I want to move on to other games after 100+hr or so, it depends on how fast a game gets repetitive and how many different prefabs a map has to explore.

just let the people choose easy and faster progress or hard and slow progress. IMHO it shouldn’t be the question if there should be different game modes, there should be only a discussion about the balancing of those gamemodes.

Hard for you mate it seems, everyone is of different skill level.

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Be good if they added a mode where if you die you die start again

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I mean technically you can do that already, make up 4 characters and when you die delete that and use another premade you started. Rinse and repeat. There doesn’t specifically have to be a gamemode type for that when you can do it yourself :smile:

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Hi, I agree with you that we need different modes for the individual player level.
In the forum is a feedback thread “AI improvements”. The thread describes that the robots should not stand arround while shooting or that they should shoot multiple weapons simultaniously if they have them.
Inspired by that I thought that would be a very cool way to create different modes.
What I like to avoid is to simply a damage multiplier. The robots weapons should be deadly in every mode.

Easy:
Robots only fire when they stand still and need a few seconds to aim. They are not very accurat. There are fewer and most PROTOTYPE tier and few MILITARY tier and very rare of FNIX tier.

Normal:
That would be the game how it is now.

Hard:
Robots use only one weapon at a time but they can use them while walking and don’t need time to aim. They are more accurat and the common tier is MILITARY and FNIX. PROTOTYPE tier is only in the area of the starter island. The number of robots in the world is slightly higher than now (maybe 10-20%).

Harcore
Robots use all their weapons simmultaniously while walking and are accurat with them. They don’t stand around but walk or run most of the time when you get their attention. No PROTOTYPE tier in the world. At the beginning are MILITARY robots and later there are most FNIX with a few MILITARYs in the world. The number of robots is increased by 50%.

What do you think about that?

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good post mate @Dantec

I have no issue at all with robot AI as a solo player. It does get impossible sometimes, and I just eat it. But the areas where the dogs continually respawn are terrible, and trying to fight off multiple hunters who spawn mobs of ticks is also a nuisance. I’d be happy if the glitches were fixed, though.

IMHO balancins should be done, in the machine’s favour.
I find them too slow and therefore too easy.

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Use 2 landmines and kill almost every time on tanks and harvesters. If 2 mines dont kill it, finish it off with a gun. Hit weak points. No XP if you kill it with mines in solo play. Get to lvl 15 or 20 and you will be able to handle them a lot better.

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