Ticks spawn of dead hunters

Same issue topics merged.

//Mod

Time to revive this thread with another video of this weird anomaly.
Note that the Ticks are also attacking other Machines.

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Hello everyone :wave:

A ticket has been created for this issue and we’ll investigate it further.

When this occurred do you know if you had the “Engineer” specialization from the TECH skill tree active? We are starting so suspect that this is caused by a bug with that specialization.

Thanks for reporting! :pray:

Not me, I don’t have that skill on any of my characters.

Ohh no! This is a good thing because then this happens you know the little gnome is waiting for you somewere. Please dont fix this🙏

I encountered this yesterday:

I have 2 theories:

  1. It is somehow connected to gnomes - gates where the harvester was were not interactable. A nearby house had a gnome inside:
  2. Tick pod on one of the hunters looks like one described here:
    Destroyed tick pods on non destroyed machines reappear after restarting the game
    …so it could have been destroyed in one of my previous game sessions and reappear with buggy ticks.
    You can clearly see it in the video after 1:10
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Just a casual bike ride on the streets of Sweden, nothing unusual there it seems. :rofl:

:sweat_smile:

Here we go again :upside_down_face:

Since the Base Assault update i have seen this many times…
more then 10 times

The FIrst Time:
A pack of 3 Fnix Hunters near the docks of Østervik
dropping Ticks behind them that then proceeded to attack the hunters
and when they had destroyed the Hunter they went after me and i Crashed.

Screenshots (3)




The Second Time:
it were a Apocalypse Hunter, after i had destroyed it
and ran to the wreak i saw that it kept spawning Ticks pods, but these were not activating ticks, they just diapered after a short moment
(Also i think the Tick pad were Destroyed?, looks broken)

Screenshots (3)




and after the 4th time i started Started Recording them when i heard the tick explosion in the distance and tracked down the source

It would also seem it have spread to the The Fnix Base nearby Østervik The “Elgbakken Control Point” (North West of Østervik) <.<;
Also seems to draw more machines in, like Haywired ticks did, so it might be related?
This is the only time I’ve managed to get this close to the Base when it occurred before crashing
(also seems my FPS gets limited to 30 when this happens)

No, but one of my Characters had the Hacker Specialization, which I plan to pick something else after the “Re-spec” Update
but I’ll probably be back here before i pick anything just to check… ^.~

Also it happens for Both my characters (the other is have the Medic Specialization)

I found a hunter that drop unlimited Tiks, in the uppdate it say it is fixed but no.

In Forest Region, a Finix Hunter, its the second time i found one that are Finix Hunter.

Didn’t they say it’s a known issue?

This is a known issue that cropped back up from a update this year. Itll be fixed in a later update. It has also been reported a number of times since Base Assault.

Merged with main thread covering the issue. Like it said in the patch notes, it’s something that’s still being looked into. Probably being hard to track down.

//Mod

OK, at first I thought that it was a random thing, but after the third case it’s something that needs some more attention.

As of now I had 2 cases of ticks spawning of a dead hunter at Älgbacken Control Point in Forest region, and one at Överby Control Point in Farmlands.

If you are getting close to a control point and hear very rapid turret-allert sound then that is a sing of a missive tick infestation.

…and a second outpost I visited in the Farmlands - same problem

After a while my game crashed in both cases.

I’ve also encountered this in Östervik. It was a while ago now, but it also resulted in the game crashing to desktop after an excessive amount of Ticks had spawned. For now, feels like the best solution to this is to restart the session.

Total of 6 Finix Hunters dropp Tiks at the same time, 6 Hunters thats insane. and the game crach after 2 min

I think that this topic deserves a title change :flushed:

Nearby fellas:

Not from a dead Hunter, but healthy Tank.

And a little bonus:

For me at this moment GZ is barely playable in Farmlands and Forest regions. Most of the time when I get close to a FNIX outpost it’s a missive Tick infestation that ends in almost certain crash :expressionless:

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So Yesterday night i Visited Granhugget to hunt down some Tanks i heard a Tank were Attacking something, which turns out to be Ticks it had spawned, that then attacked the Fnix Tank and the Other Military Tank

I were able to attack them without Crashing, but Nothing on the Tanks could be destroyed: Fuel tank, Tickpod, Weapons, Panels everything were not able to be destroyed so took awhile to take them down and in the mean time Destroying the Military Tank
The Ticks spawning from the wreaked Fnix Tanks Tickpod had moved it from near the Crane on top the Hill near Grandhugget <.<

Since the Recording I have not been able to up the hill to even see the Crane on it before i Crash -.-

New when i go to Grandhugget Safe i hear the nearby Fnix Base Go Mental, just like in @0L0 Video Just above

Just like the Ælgbakken Control Point northeast of Østervik Already does…

So now to Huge Chunks of the Forest are Very now Crash Prone to me, which includes 2 Fnix Bases and 2 Major Areas Large Machines spawn and 4 Rival inside the Crash prone areas <.<
I do hope this does not Spread to the Farmlands…

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South Coast: