Tricks i've learned along the way


Jumping doesn’t use stamina. When you are fatigued just start jumping and watch stamina recharging. You don’t have to release shift, just keep it pressed while jumping and keep running after stamina is 100% again.

You can open many doors in less than 2 seconds bypassing the slow “use” system they implemented in the game. Just keep the button pressed (in this case is default E) and move from door to door.

Fun fact : gnomes can also be collected by shooting them. It’s more fun watching them pop up in colors!

I’ve got more, i just didn’t recorded yet. I will edit.


Good initiative! :slight_smile:

I’ll fill in with a few of my own:

Although carried explosives are currently nerfed, those found in the world still deal damage. Pick up a lure, place it by a car or gas station and just shoot when enemies draw close. The Grenade Launcher also works great at this for lesser enemies that often appear in large numbers, like Runners.

Churches! The organ can be used several times to play different tunes, and act as a lure to draw enemies in. The bell in the belltower can also be used for this.

You even can get up on the roof.

What else… Oh, Bus stops confuse Hunters.

Lastly, if you hear Ticks in a house you can shoot the electric box outside of the house to kill them. It’ll blow out all windows and make a big boom which may attract enemies, but it works :boom:


Oh cool ! Very thanks for that @NewShadesOfGreen and @Xezr.


Ohh man i was so sure no one thought of shooting the bell in any church. And i knew about the roof too! Last night when i started this topic i planned to do a video about it this morning. GG though. I’ll upload anyways.


first thing i did when i saw the bell was shoot it to see if it would make noise


I’m sure now that this is public, those tricks will be patched out of the game in the future because it’s not as it was intended. lol

EDIT: Not meant to be a direct reply to you @Xezr but rather to the OP.


You think they just neglected the fact that jumping doesn’t need stamina? The devs must be astonished by the fact that gnomes pop up when shot. Or what exactly do you think it wasn’t intended? Opening 5 doors in 2 seconds? “Hmm, let’s patch that and make these idiots struggle with opening everything in general so they can get mad, rage out and uninstall”. The content Xezr posted yeah, it wasn’t intended and might get patched. Or blowing yourself onto some island you are not supposed to be. Developers know gamers are inventive af. It just seems to easy or to dumb to just disregard or let slide the fact that you don’t need stamina to jump. I mean i hope i’m right. Lol.


It’s indeed weird that jumping doesn’t require stamina, though since it’s hardly a gamebreaker I don’t think it’s a priority to correct right now :smile:


There are many small concrete buildings filled with supplies. You can open them without lock picking skill.
The first one is near Salthamn. There is a key on the right (by the boxes).

Unfortunately that key does not work on supply buildings that are inside bunkers.


You gotta be kidding me, I just passed it by so many times because I lacked the lockpicking skill… :man_facepalming:


Yes. I found the key for that one too. But it looks like it’s the only one that has a key. Or at least the only one that has a key hidden next to it. There are around 15-20 storages like this one outside in the world and a few more inside bunkers and never found keys for them. And i looked.


Tis is the one key to open them all :wink:

…except for the ones in the bunkers.


Hmm i am sure every time i opened one a bobby pin was used. Weird.


I checked. I can confirm that i use a lockpick hairpin every time i open one of those doors. I also made sure that i picked the key by going back to the location of it. At least for me is using lockpicks.


I’ve completed the game without lockpicking skill and was able to unlock them.
Maybe lockpicking has higher priority then keys? :thinking:


that storage building even had a SMG in it


Do you know if the Loadout Storage Key is supposed to work on only the small buildings or the bigger ones with multiple doors also?
I picked up the key and went to one, the prompt used to say locked but now says hold to open but it does not let me open it


No, no. Only the small ones.