more silly numbers instead of simple 5, 10, 15 etc lol
[WEAPON AUGMENTING]
â Generation Zero (@GenZeroGame) October 29, 2023
Highlighting: Uranium Infused.
Apart from setting off Geiger counters within a 100 meter radius, what effect could this Design have when applied to a weapon?
Don't worry, we'll tell you the solution tomorrow, so get your guesses in! pic.twitter.com/ExWx3hv54E
Glow in the dark would be funny
Seriously I just would think about higher damage against armor.
I finally got my first experimental sledgehammer⌠I wonder if I can even use it âwhile in the airâ.
You canât augment experimental weapons.
F***, youâre right.
I want some new tactics from the the enemy. (A.I. Buff) And more SURVIVAL and INTERACTIONS with other players. (Food & Drinks, Healing Animations like Bandages, Resting/Sleeping) Things to keep this game interesting for players. (My two pennys: Animals [I know: They ´ll never come.] ) Also interesting: Keep the villiages and cities in the dark. No energy for lights, etc.
Agreed.
Disagreed. For this you should play other games.
Agreed⌠And the previous sentence is not what would keep it interesting for me. Maybe for you. But it would change the game too much in my eyes.
Disagreed. This would affect the lighting and its mood too much. Also, electricity is an effective weapon in towns. I wouldnât want to lose it.
[WEAPON AUGMENTING]
â Generation Zero (@GenZeroGame) October 30, 2023
An eye for an eye. Weapons that are augmented with the Uranium Infused Design will cause Machines to go blind!
Do not use on humans. pic.twitter.com/MWnBCcRenm
almost like the effect of the experimental radioactive granatgevär rounds. Is there also a chance that we become poisoned?
thereâs that weird number again 5, 11, 15, why why why lol
Maybe itâs just âbalance-thingâ.
The machines need to be made even easier to destroy?
Actually this is to encourage not using exp weapons whilst bringing them up closer to said exp weapons. Iâm not saying they have or havenât just the intent.
the perk is pretty much giving you built in experimental gun. like now you can make any gun feel like an experimental gun. its kinda weird.
i definitely agree. like now you can make machines blind without using uranium. from the looks of it.
i can be wrong from what i said in this reply.
Well, we donât actually know what this Augmentation costs, but at least itâll be once-only costs instead of per round.
Btw, you can make the machines temporary blind currently by using the HRDP rounds (using uranium to craft them) or by destroying the optics and using smokegrenades (without uranium).
At times they stumble around like they are blind anyway. I donât know how many times, playing solo and taking on a single machine, it seems to lose where I am and disengages combat or just stands there with blank look. The lights are on but no one is home stance.
Thanks for letting me know! I aim to get better at putting stuff on the forums myself, apologies that the coverage hasnât been as good as it should have been.
are the cosmetics gonna come from rivals, do I need to save my rivals for that, I think other people would also like to know, start saving those rivals if cosmetics are to come from them, so your ready