What annoys me are those people who have played some other game and the mechanics in there are what they are used to. Then they come here (GZ) and since game mechanics are different, they cry out about it since in GZ, it isnât the way like they are used to.
For example: there have been requests to add weapon selection wheel into the game (like the one in GTA V). Since a lot of players play GTA V, that weapon wheel is something they are used to. And now, they also want to see it here.
Making game similar to other game isnât game evolvement. What makes game stand out from other games is itâs uniqueness (artwork, story, mechanics). And each game uses different mechanics to do something. Some mechanics are smooth and fast while others are clunky and slow. But that sets the games apart.
One of the later mechanics addition was weapon switch with mouse scroll wheel. I donât like it nor use it since iâm used to the original weapon selection via hotkey, present since launch. It would be nice if it could be optional (mouse wheel rebind), rather than forced upon (as it is right now).
I value the uniqueness of a game, not how similar it is to other (popular) games. If all games would be similar to each other then what weâd have are (boring) clones.
Either they get used to with the mechanics in GZ or they go play some other game that has their beloved mechanics in it. Thatâs my take on it.