What is the longest possible kill shot a player can make?

Any items you place on the ground will despawn after moving a number of meters away, so no that would be a waste of a mine. Yea, bummer. Right?

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Somehow like that some players did get the i. e. 2km kill shot distances.
Not sure how it looks like in multiplayer, if one player places the mines and travels away while the other player(s) stay(s) in proximity of them.

Just keep in mind that the mine placing player mustn’t be in combat to be able to fast travel.

My longest shot is about 425m I think. Need to check. I am sure I have taken out runners further than that, but can never be really sure and the achievement never changes. It was on Himfjäll, looking down along the plain, on the slopes near the lighthouse.

Why did they lower the visual distance those years ago…

My stats show my longest shot is over 1 mile. It is part of the YTD/overall stats but none of my present players have any longest shot recorded. It had to be a character that was deleted long ago and it no longer is keeping track of them. I regularly shoot machines that are just coming into a visual on my 8X16 scope, take a few steps back and poof, it is gone from view, but still no record.


No idea how I got it…

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No. The stats are just broken.
I have four characters for quite a while now, never deleted one.
My first one was the first at lvl 31, the second is my primary character for a long time now. This is the one which I used for my longest shot.
The third one is just for fun and the fourth is used for a new started world.

My “good” stats are just shown in the general overview.

All other stats just show some data, but far from all for each character. Maybe I’ll add screenshots later.

I had a distance of 3,71km killshot earlier with a character on a previous session before I did a reset of the game. But obviously that was a bug. Even thou some rounds go up in the air and probably fall down somewhere I doubt there would be anything that far away that the game keeps track of.

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This is just showing off - and no I don’t have a clue - it was a long time ago. :sweat_smile::sunglasses:

image

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I know at one time you could stand on the side of a hill to point straight up and fire a single rocket straight up. It would take some time but would come back down.

If something doesn’t show on the screen, is it still there way off in the distance? One example I can think of is at the air base. Look down the landing strip towards the FNIX base at the other end, you cannot see the base but can see the buildings behind the fnix base. If machines are walking between the fnix base and the original buildings, you can see and shoot them. As you get closer the building starts to appear, but you still destroyed the machines walking in the gap.

So hitting a machine with a stray round is possible.

I figured those super high distance kills were casued by machines accidentally falling into water. I get the occasional “rival has been destroyed” notification when I’m a long distance away from them, so it has to be something like that.

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I’m pretty sure that the longest killshot possible is ~your draw distance. I’ve used a PVG 90 to snipe a Runner at 500-something meters. I was on the mountain overlooking Ostervik, and the robot was down at the water’s edge, moving in and out of draw distance (disappearing and reappearing in an open-ish area). I was specifically looking for something over half a click out.

But the draw distance never was higher than 400m as far as I know.

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^^ This…

and so my statistics show 415 m for the longest kill shot and with that I got the (former) achievment for shooting a machine on a distance above 400 m. (It was a Harvester on Himfjäll that limped out of drawing distance and got finished with a “shot in the dark”…)

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Yes, same for me with a runner at 413m.

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Gonna need to check, then. I haven’t looked at my stats in months. At my age, I could be misremembering.

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Fire rockets from hikers barrack towards the archipelago. Makes for a good random distance kill. That’s how I got mine. Great bragging rights too for hitting an enemy that’s not even rendered.

Nope. I was right. 525m. I took a screenshot. There we are. Picture added. Also, I’m a little over a 1/4 of the way around the Earth.

Added a screenshot. Look at the message above.

One possible reason for long kills could be in multiplayer if the players are far from each other and you fire in another players direction. That player could have enemies around that could be hit