So, since I came back, I noticed a very unpleasant new bug or new feature.
6 to now 7 months ago, when I aimed at something with a rifle type weapon, I hit what I aimed at with a ratio of 90/100, approximately.
Lately then, this is reduced to 50/100, maybe even lower (note here, I engage machines from distance, I do not like up-close combat).
Bullet Spread is one thing, but when I am for instance a .50, say 300m away on a target, fire and miss?
While I have FULL marksman?
That shot had to be a nailed one, instead I see the bullet veer of to a different direction.
Hip-shoting a machine 10 meters away with the .50, resulting in 60+% miss?
I’m unsure to what is going on, last night I did a few rounds of CoD, and my aim is fairly good.
NOT PERFECT, for sure!
But pretty darn good nonetheless.
This proved me, that it was not me: not my eyesight, nor my probability calculation of the moving target’s position.
More, my anticipation of the enemies position compared to distance and his movement, is also fairly good.
That makes me conclude, something’s quite of with either the Marksman Skill Tree, the ammo ballistics, or both.
And if that is the case, I would like to see this fixed, since, as I always relied on sharp shooting, which is what the marksman tree stands for, is pretty darn important to me.
Now, has anyone else noticed this weapon/ammo/skill behavior?
If so, please tell below.
If not I must try to figure out what is the issue on my end of the game.